Heads up, game devs: this weekend marks the deadline to apply for the second Core Labs Game Accelerator program, a 6-month online initiative pitched as a way to help you build a sustainable business around your games.
Notably, this may offer devs a useful opportunity to get feedback and business advice from the accelerator's stable of mentors, which includes veterans of companies like EA, Telltale, Sega and Nividia as well as folks from Kitfox Games, Schell Games, and the Indie Megabooth.
Program sponsors like Nvidia, Amazon and Intel are also once again on hand to support participants via free/discounted software, hardware services and advice.
Unlike last year's inaugural Core Labs class, which saw ten indie teams working out of the San Francisco Bay Area office of program operator GSVlabs, this time around the program will be online-only.
"Teams are still welcome to work out of Core Labs' offices for the entire program if they'd like, but we want to make sure our developers can still get maximum benefits from the program without spending an arm and a leg to live in Silicon Valley," program director Anthony Palma tells Gamasutra. "We found that moving the program online works better for almost all indie game developers since it fits into their existing schedules and doesn't require any monetary investment for participation."
However, applicants are expected to submit a playable prototype of the game (which can be for pretty much any platform, though it should be made for a "core" audience) they plan to take through the program, and they once again must agree to give GSVlabs a share of the game's revenue -- though it's only 5 percent, rather than the ten percent share required last year.
GSVlabs has also removed the requirement to offer up 2 percent equity in your studio, though applicants may still choose to do so if they wish.
The Core Labs Game Accelerator's second class is slated to start next month, and developers interested in applying can do so via the program's application page through this Sunday, January 31st.