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  Analysis: Xbox 360, PS3's 'Reversal Of Fortune' Down To Modern Warfare 2
by Matt Matthews [PC, Console/PC]
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December 14, 2009
 
Analysis: Xbox 360, PS3's 'Reversal Of Fortune' Down To  Modern Warfare 2

[Gamasutra analyst Matt Matthews looks at Microsoft's surprise Xbox 360 hardware win in U.S. November sales as part of today's NPD analysis, linking it to Modern Warfare 2's launch and a resulting surge of Xbox-centric console buyers -- also touching on Wii and PSP sales.]

One of the more interesting twists in this month's figures was the reversal of fortunes for the Xbox 360 and the PlayStation 3. We (and others, like analysts for EEDAR and Wedbush Securities) expected Sony's console to post higher hardware sales than its rival, yet the final tally showed that Microsoft had sold better than 100,000 more systems.

Ultimately the decision to purchase a console probably comes down to what the consumer feels is the best value for his gaming dollar. Sony has spent its time in purgatory building value into its console was not capable of lowering the price.

Once Sony was able to drop its price, it effectively relaunched the system at $300 using a new Slim design in August of this year.

Given that the $300 model of the Xbox 360 has recently outsold the cheaper one, we felt that consumers would view the similarly priced PS3 Slim as a better value. In both September and October, that concept appeared to play out as the PS3 outsold the Xbox 360.

So the question becomes: What changed in November? Furthermore, one must ask what we can expect in December and beyond.

As with almost everything in November 2009, a key factor was the launch of Call of Duty: Modern Warfare 2. Clearly the Xbox 360 is the preferred platform for this game, and Microsoft has made multiplayer games and Xbox Live a key selling point for its system.

While we are not privy to the number of Xbox 360 systems bundled with the Modern Warfare 2, we can observe that the average price of Microsoft's system appears to have seen a significant increase in its average selling price in November.

That suggests that consumers were buying the Modern Warfare 2 bundles and possibly a higher proportion of the $300 Xbox 360 Elite systems, the ones geared for online gaming out-of-the-box. Here's the full set of sales and year on year comparisons for U.S. retail console sales for this and last November:



In this context, we believe that it wasn't so much that we overestimated the PlayStation 3 – that system's sales were quite strong, historically – but rather that we underestimated the Xbox 360. As the effect of Modern Warfare 2 diminishes in December, so too may the advantage for the Xbox 360.

Back in September of this year, while reflecting on PlayStation 3 sales in August, we suggested that Sony's current-generation console could reach 2.0 – 2.5 million systems in the final quarter of 2009. Entering December, the console is already halfway to that goal and we now expect the PlayStation 3 will reach the lower end of that estimate.

As for Nintendo's Wii, its year-to-date sales are down 28%. Even with the system's price cut to $200, the demand in November simply wasn't as frantic as it was last year. But, with over 1.2 million systems for the month, there is simply no reason to be bearish about the system's future. Look for Wii sales of around 2 million systems in December, which will again be healthy by anyone's standards.

We remain baffled by Sony's strategy for the PlayStation Portable. With a new model on the market and a strong software push, both at retail and online, one would expect the handheld to have at least some traction with consumers. However, sales are down 34% for the year and, as the figure above shows, over 30% in just the month of November.
 
   
 
Comments

Fiore Iantosca
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"Clearly the Xbox 360 is the preferred platform for this game"

...and for many other games as well, if you compare a game on both platforms.

"We remain baffled by Sony's strategy for the PlayStation Portable. With a new model on the market and a strong software push, both at retail and online, one would expect the handheld to have at least some traction with consumers. However, sales are down 34% for the year and, as the figure above shows, over 30% in just the month of November. "

DUH! People still don't want digital-only. DS is still king of the handheld.

Peter Dwyer
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Agree on the digital only thing. It suprises me that Sony and Microsoft both haven't been hearing consumer anger at their attempts to kill the trade in market just for a few extra pennies in revenue. Once someone buys something they want and have a right in law, to do whatever the hell they want with it, be that selling it on to someone else or burning it as an offreing to some dark god!

Electronic only distribution stops people doing that. It would be different if you could buy a digital game and then get half price on a new digital game in exchange for relinquishing your license to the old game. A kind of electronic trading system as it were. Until that is possible there will always be those with even a modicum of intelligence, that refuse to buy digital ghostware (ghostware because you can neither touch, smell nor taste it but, you know it's there because you're playing it on your comsole).

Joe Woynillowicz
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"DUH! People still don't want digital-only."

I don't think this is the issue at all, and there are many people like myself that actually *do* want digital-only and to do away with physical media. I think the real issue with the PSPGo is that it is not a new system but just another form factor of the PSP, and in this case a form factor that does not let you play games you have purchased in the past on UMD (compared to Nintendo's endless stream of DS versions that obviously continue to support the same games). I have talked to many people that already own a PSP and they would gladly look at purchasing a Go if there was a way to transfer their UMD games to be playable on the system, and others are simply happy with their current PSP and they download games from the PSN on those systems.

I don't think it is fair to say that the consumer doesn't want digital only until we see a console launch with that ability in the future (I'm not saying having a digital-only console with no other option, but say if PSP and PSPGo would have been launched simultaneously).

Jay Lee
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We already know the bundle helped because Greenberg made that clear last week. Regardless the 360 Elite bundles probably had just as much to do with that anything as well. Most if not all of the really good Black Friday bundles were centered around the Elite bundle. Heck, Best Buy had one with 6 games alone, and ya can't say that doesn't have a certain appeal to mothers to fill the hole under the Christmas tree. With the price drop to $199 last year and the focus primarily on the Arcade bundles last year you clearly see how MS took a different approach this year for higher revenue gains. As for the PS3 misfortunes this month well if it wasn't for the Black Friday huge boost YoY the PS3 would have absolutely been in the gutter last month. On average 90k a week before BF does not bode well for December to be sure so I don't really buy this argument at all;

"As the effect of Modern Warfare 2 diminishes in December, so too may the advantage for the Xbox 360."

That very low average before Black Friday will almost certainly amount to advantage 360 for December as well and likely to a very clear degree versus November. I've also already seen a ton of retailer specific 360 deals going on this month unlike the PS3. Let's not forget also $199 still exists for the 360 and that also appeals to those folks that must watch their budgets this Christmas, which is quite a few indeed. So, we shall see in a month.

Richard Matey
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I am not sure why the factor of Microsoft banning "1 million" consoles wasn't put into the article. The ban was right before MW2 and made pirates go buy another console to get back on Live. There is a reason they didn't ban the gamertags and that was to create more console sales. It was a perfect mix of hype, sales, and attachment.

Fiore Iantosca
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@Richard - It was an excellent marketing move by Microsoft. Allowing the gamers to keep their gamertags, and just banning the consoles themselves, was a great move.

Christian Keichel
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I think the biggest problem of the PSP Go is the pricing, to be successful, Sony had to make the console much cheaper then the DS. I think a PSP Go for US$ 99 would be selling much better. I can't see, why I should buy something, that has less functionality for a higher price. A PSP Go for US$ 249 should offer more then a standard PSP. If the Go is for digital distribution only, Sony should have thought of an attractive digital distribution model, like offering a certain amount of older games for free on the console or some flatrate model.

Fiore Iantosca
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Sony clearly doesn't see any benefit in backwards compatibility, but consumers do and they want it.

Timothy Tripp
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The reason Sony hasn't been successful with the PSP is that it's competing not only against the DS but also against the iPod Touch. The iPod in particular has an advantage in SIGNIFICANTLY cheaper games, with comparable quality in most cases. There's no analog joystick but many iPod Touch/iPhone games are getting around that using tilt controls (which the PSP needs but has never added) and on-screen virtual joysticks. If Sony were to start selling their games for $3-$10 as you see on the iPod Touch/iPhone they'd probably get some traction and market share. The funny thing is that without retail distribution Sony should be able to sell the download-only games for much less than the boxed equivalents with no shipping, packaging, inventory and retail partner profit to worry about. You only need to look at the Kindle at Amazon to see that a LOT of money can be made off digital distribution of previously physical product WHEN YOU DISCOUNT THE PRICE. Sony's being greedy though and it will probably result in the eventual death of the PSP.

Adam Flutie
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Timothy, the last part about removing retail distribution should equal lower prices is the problem with DD right now.

DD would be great but I can see no benefit from a customer perspective at this point in the game. They cost the same and they give you nothing tangible. DD doesn't seem to age either. With shelf life games, eventually they drop in price. Old games end up costing less to push out the door. Most of the XBLA launch titles? still the same asking price. Ridiculous.

And taking my games with me with no discs required - yeah, consumers have had that solution for years now via EZ flash and the likes... which only gets them into trying other things they shouldn't be doing.

As a consumer I see no reason to join the DD push until they make it a benefit to me... No ownership, no price advantage. Now I do buy the few games that only get a DD release, but would have bought them via a disc instead any day and what I buy via DD gets fewer and further between each time until I get some confirmation I can take it with me to the next console or service.

Murtaza Rana
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I believe that you forgot to take into consideration of individuals who bought 360s after being banned from LIVE for having modded consoles. It would make sense that Microsoft strategically timed the mass banning of these consoles to coincidence with the launch of MW2 (a multiplayer heavy game).

Tony Lam
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I'm not sure why so-called "analysts" such as this are SURPRISED that the 360 got a bigger boost from Modern Warfare 2 than the PS3, or SURPRISED that the 360 version of the game sold significantly more than the PS3 version.

Let's all just conveniently forget the fact that Microsoft paid to basically market Modern Warfare 2 as an Xbox 360 exclusive, misleading many more casual gamers into believing that the game would only be available on that one platform (only the Xbox 360 logo popping up at the end of every Modern Warfare 2 ad or commercial).

Also, why don't any of this so-called experts or journalists ever mention the fact that the PS3 is still outselling the 360 by a wide margin in terms of WORLDWIDE sales? The 360 might have managed to edge out the PS3 this month in the US, but is still last-place and losing if the rest of the world is taken into account.

Jay Lee
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Totally false Tony. Sony has reduced the WW marketshare by nothing. The shipment difference (6.5 million) is still basically aligned to exactly what they were the day before the PS3 even hit the market. Further, if MS has a pretty good gain on the PS3 during December in the US that will virtually offset any gain Japan for the month. Since MS is doing more than fine in Europe atm with no real gains for Sony their this whole campaign looks to fall flat on it’s face and especially so if MS does any kind of new HW next year with a real price cut, which they in fact will be able to afford. Sony has to cut into that 7.5 million lead in the US, but that looks like it in fact will never happen and possibly will increase over time. This is to say quite a bit as well because it was once in the lower 5 million range, but the $199 seems to have been one of the smartest move for MS this gen. Generation is set.

Danny Pampel
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@Tony

The story is about the US, not the rest of the world. It is right there at the top of the article. Who cares how the PS3 is doing elsewhere if it is a US only story? (BTW I'm a Brit so I'm not getting all patriotic here). And do you really think that it was casual gamers spending their money on Modern Warfare 2? I'll think you'll find they're still flushing their money down the Wii toilet.

It sold better on the 360 as it has a better online community and experience for console gamers, that's my opinion and as much as I joke about being always right, I think in this case I probably am. All my friends play MP games on the 360, only a few of us have the PS3 so when a game like this comes out, we all get it on the 360...

Dan Robinson
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Does anyone know why Sony is *still* supporting the PS2? I would think that PS2 sales are eating away at PS3, especially since the PS3 slims are not backwards-compatible.

raul tomas
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"As the effect of Modern Warfare 2 diminishes in December, so too may the advantage for the Xbox 360."

I doubt that's the case. I think that's making the same mistake that people made with the Wii thinking it was just a temporary thing. The 360 has manged to established itself as a solid platform and now is when word-of-mouth tends to drive sales. The bigger install base on the 360 will probably keep it selling pretty well as networks of people keep buying it to play with friends. When it comes to video game consoles, the value we see in the PS3 hardware over the 360 is mostly irrelevant to most consumers who simply want to play games.

Jay Lee
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Nailed it Raul.

Don Nguyen
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@ Richard Matey

I totally agree with you. There are estimates on the web that around 1 million Xbox 360's were banned in November. I wouldn't be surprised if a large number of Xbox 360 sales in November were purchases by banned users.

Don't pop the champagne just yet Mr. Greenberg!

Peter Park
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@Adam Flutie

I have heard numerous deals on Steam where many games were selling for significantly less than retailers, as well as frequent discounts on various games (including recent releases even) that ended up generating large sales. Isn't that enough of incentive for you as a consumer?

As for XBLA launch titles still maintaining the same price, I think it's just Microsoft thing. They just don't want to experiment as much as others do. Their loss.

Reza Ghavami
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Timothy, you really think iPhone games can compete with the PSP or was that an attempt at humour?


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