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News

  Battlefield Heroes Reaches 3 Million Players
by Leigh Alexander [PC, Console/PC]
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December 16, 2009
 
 Battlefield Heroes  Reaches 3 Million Players

Electronic Arts' free-to-play Battlefield Heroes has hit three million registered players -- with more than 50,000 joining every week, according to developer EA DICE.

The third-person shooter is free to download and play, although players buy upgrades and additional items either through earning in-game currency by playing, or by purchasing alternate currency by microtransactions. EA also generates revenue for Battlefield Heroes through ads.

"The vast majority of our players play for free, but if they want to customize their character or enhance their game with weapon upgrades or ‘widgets’ then there is a cool item for them in our store," explains the team's general manager, Ben Cousins.

In fact, EA recently changed the pricing scheme for Battlefield Heroes, making some in-game items less expensive -- but harder to earn through gameplay. Some vocal users have expressed anger at the change, claiming it's no longer possible to enjoy the level of gameplay to which they'd become accustomed without spending real money.

To celebrate its player base's collective 300 million kills, 150 million five-minute rounds played and aggregate 1,300 years worth of game time, DICE will release a new map, "Sunset Showdown," set on an island where players must battle for control of a hilltop church using a variety of vehicles.
 
   
 
Comments

Luis Guimaraes
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I loved the game design in BF:H, the way they made the visual and basics appealing, and the actual gameplay far deeper than most AAA games we get to play. The amount of player expression and wide variety of strategies excels.

Bisse Mayrakoira
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I don't see myself constantly shelling out cents to play. Not because I couldn't afford it, but because constantly evaluating micro-priced stuff for purchase isn't my idea of fun. They might want to consider selling the game (which would include all current and future content) alongside the free-to-play model.


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