Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 30, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Devs Answer: What are the biggest lessons from Fire Emblem?
Devs Answer: What are the biggest lessons from  Fire Emblem ?
February 19, 2016 | By Bryant Francis

February 19, 2016 | By Bryant Francis
Comments
    4 comments
More: Console/PC, Design



This week marks the launch of Intelligent Systems' Fire Emblem: Fates, the newest entry in Nintendo’s long-running strategy-RPG series. After two moderately successful console entries on the Gamecube and Wii, the series was brought back to popular acclaim on the 3DS with Fire Emblem: Awakening, and became a smash hit with many in the dev community.

With the launch of the newest Fire Emblem, and the close timing of the mechanically similar XCOM 2, we thought we’d ask our readers on twitter for their opinions on some of its core systems, as well as key lessons to learn from the franchise. 

Remember, if you're interested in participating in these conversations in the future, make sure to follow @Gamasutra on Twitter. The questions usually go out on Fridays in the late morning, Pacific time, alongside Tweets of our regular news, blogs, and original writing. 



Related Jobs

Spaces Inc.
Spaces Inc. — Los Angeles, California, United States
[04.29.17]

VR Senior Game Designer
Impulse Gear, Inc.
Impulse Gear, Inc. — San Francisco, California, United States
[04.29.17]

Senior Narrative Writer
Playful Corp
Playful Corp — McKinney, Texas, United States
[04.27.17]

Sr Designer
Microsoft
Microsoft — Redmond, Washington, United States
[04.27.17]

Senior Technical Artist - Xbox









Loading Comments

loader image