Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [1]
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
 
NPD: January U.S. video game sales decline well below estimates
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [5]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
TimeGate Studios
Recruitment Coordinator
 
Adult Swim
Sr. Social Game Developer
 
TimeGate Studios
Server Programmer
 
2K Sports
Software Engineer - 2K Sports
 
Vicious Cycle Software, Inc
Animator
 
Blizzard Entertainment
Language Tester, Traditional Chinese
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Sony To Combine Game, Other Distribution Infrastructure
by Staff [PC, Console/PC]
5 comments
Share on Twitter
Share on Facebook RSS
 
 
December 28, 2009
 
Sony To Combine Game, Other Distribution Infrastructure

Media giant Sony has confirmed that its main company and the PlayStation 3-creating Sony Computer Entertainment subsidiary will combine hardware distribution operations to save money, according to media reports.

A Bloomberg News report confirms an earlier Nikkei newspaper report that the two divisions will combine forces to put physical distribution of Sony products under one unified roof.

Previously, Sony's televisions and other hardware were distributed by a separate set of employees in the parent company, and Sony spokesperson Mami Imada noted that the two divisions would "combine distribution routes and jointly bid for contracts".

Cost savings are the main goal, since the cost of distributing products for the group will probably rise 50 percent next fiscal year, after falling 25 percent to 150 billion yen ($1.6 billion) in the 12 months to March 31, according to Bloomberg and Imada.

Sony boss Howard Stringer has recently vowed that the segment of its business that houses the PlayStation 3 should achieve profitability by March 2011.

But the company has cut over 19,500 jobs in the last year, and, projecting a ¥95 billion ($1 billion) loss for the current fiscal year ending in March 2010, still has "more work to do" - of which this change is apparently part.
 
   
 
Comments

Niklas Lundqvist
profile image
About time they joined the disb. lines into one "powerhouse".

Jeremy Reaban
profile image
What they really need to do, though, is join their digital distribution as well.

I bought the PSP GT Bundle, which came with 10 free songs. Could I simply download them from the PSN Store? No, I had to go to a sony music website. (Actually ended up giving the code to my father, since all they offer is modern pop and old jazz, he likes the latter).

Beyond that, part of the biggest failure of the new PSP mini initiative, is that each mini, despite running on the same hardware, has to be approved separately by each Sony division. So NA is lagging far behind the EU in terms of content (by about half), and Japan seemingly only has a handful (and no one from there is actually producing any).

Jonathan Lindemann
profile image
This change makes sense, but really, why WOULDN'T Sony be distributing all of their hardware via the same channels? The factionalism inside Sony is really baffling. Stuff like this happens often in mega-corporations, though; outsiders assume that divisions talk to and coordinate with each other (because that would make sense, right?), but over time they tend to turn into mini-kingdoms that run within their own bubbles.

Tim Carter
profile image
The drive to homogenize is not necessarily good.

Will the channel that markets music understand what the game audience wants? Will the channel that markets consumer electronics be able to come to terms with gaming as an emerging cultural form?

Sometimes a drive toward efficiency can create dystunctional, rigid and brittle systems that are ultimately ineffective. Just an example: 3M a few years ago tried to ram efficiency through, but then some of the brass started to realize that they weren't inventing stuff nearly as much - which is their lifeblood. New products. But inventing is not efficient: it's ponderous and fraught with many blind alleys. Yet that is what it is, and that's what it needs to be.

Tomo Sato
profile image
I agree with Tim, it is one thing to combine logistics ex China to the USA and Europe if the machines are made in the same factory but they are not. It is another to combine shipments to retailers. SCE abandoned some attempts SONY shippping to retaillers because there was no focus on the PlayStation product and there was a total mismatch of accounts (SONY do NOT ship to GAME or GAMESTOP for example). In addition the big move is to added value with bundle deals and combining software. Can you imagine SONY Hardware doing this to retail ? No!
Kutaragi got it right when he separated SCE and SONY ......concentrate on getting it right for the gaming division because SONY will pull you downon the software side.
It is the same with the combination of game and non game software on PSN. Games and gamers will be sidelined as will games publishers. There needs to be a sharp edge again at SCE.
From a humble Japanese girl who knows just a little but maybe enough
Tomoko


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.