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Best Of Indie Games: It Came in a Dream

Best Of Indie Games: It Came in a Dream

January 4, 2010 | By Tim W.

January 4, 2010 | By Tim W.
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More: Console/PC, Indie



[Sister site IndieGames.com: The Weblog co-editor Tim W. rounds up the week's top indie games, this time including a secret agent action-platformer, a new submission for the Experimental Gameplay Project, and more.]

This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The delights in this edition include a shooter that pays tribute to classic and modern day shoot 'em ups, an action-oriented platformer where you play as a blaster-toting secret agent, a new submission for the Experimental Gameplay Project's art game theme, a procedurally-generated arena shooter that took inspiration from Warning Forever, and a retro-style platform game that involves destroying robots and collecting coffee.

Here are the highlights from the last seven days:

Game Pick: 'Genetos' (Tatsuya Koyama, freeware)
"Genetos is a vertical shooter that pays tribute to many classic and modern day shoot 'em ups, where the enemies and weapons evolve as you progress from one stage to another. The game offers plenty of configuration settings that cater to players of all skill levels, although some of the advanced features like invincibility and the boss rush mode are only available after you've beaten the entire game at least once."

Game Pick: 'Transdimensional Hellspider' (Linley Henzell, freeware)
"Transdimensional Hellspider is an procedurally-generated arena shooter in which the evolution of every new boss is based on how the previous one is defeated. There are six ships to choose from for the mission, with their only differences being the special weapon that can only be fired after a short charging period."

Game Pick: 'Blasting Agent' (Darthlupi and Tim Hely, browser)
"Blasting Agent is an action-oriented 2D platformer with gun upgrades, collectible treasures and awesome boss battles, featuring chunky pixel art contributed by one Robert Lupinek (The Cleaner). You play as a blaster-toting secret agent on a mission to save the world from being taken over by a terrorist group, which means infiltrating their secret base with guns ablazing and your adrenaline level on an all-time high."

Game Pick: 'Every Day the Same Dream' (Molleindustria, browser)
"In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adult life. Every Day the Same Dream was made in under a week for the Experimental Gameplay Project's art game theme."

Game Pick: 'Johnny Platform Saves Christmas' (Craig Forrester, commercial indie - demo available)
"Johnny Platform Saves Christmas is the sequel to Craig Forrester's Johnny Platform's Biscuit Romp and is packed full of retro-style platforming with a Christmas-y theme. On each of the game's 100 levels, your job is to collect the coffee, destroy the robots and get to the exit. Well worth investing your hard-earned MS Points on."


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