Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 1, 2016
arrowPress Releases
October 1, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Palmer Luckey: Oculus support will hit Mac when 'Apple releases a good computer'
Palmer Luckey: Oculus support will hit Mac when 'Apple releases a good computer'
March 4, 2016 | By Chris Kerr

March 4, 2016 | By Chris Kerr
Comments
    10 comments
More: VR



Newsbrief: Support for the Oculus Rift could be coming to Mac, but only if Apple decides to "release a good computer."

That's according to Oculus co-founder, Palmer Luckey, who in a recent interview with Shacknews said that Mac support would only happen if Apple starts to prioritize GPU performance. 

"It just boils down to the fact that Apple doesn’t prioritize high-end GPUs. You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs," said Luckey.

"So if they prioritize higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it."



Related Jobs

Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[09.30.16]

Senior Visual Interaction Designer
Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[09.30.16]

Software Engineer - Unity
Cold Iron Studios
Cold Iron Studios — Santa Clara, California, United States
[09.30.16]

Sr. Animator
Cold Iron Studios
Cold Iron Studios — Santa Clara, California, United States
[09.30.16]

Senior Game Programmer









Loading Comments

loader image