Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [2]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [8]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
Web Fiesta Revolutionizes
Browser Gaming with
Full...
 
The greatest videogame
endings of all time...
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Intel Launches Windows, Moblin Application Store For Netbooks
by Chris Remo [PC, Console/PC]
3 comments
Share on Twitter
Share on Facebook RSS
 
 
January 8, 2010
 
Intel Launches Windows, Moblin Application Store For Netbooks

What Apple has done for the iPhone with its App Store, Intel hopes to do for netbooks with its new AppUp Center, a downloadable storefront for games and other software.

Unveiled during a keynote address at the Consumer Electronics Show in Las Vegas this week, the AppUp Center aims to provide a centralized location for users of netbooks -- a vaguely-categorized but fast-growing ultraportable laptop segment -- to find and buy software.

It's available as a Windows download from Intel's official site, but Intel says the store will support the Moblin (mobile Linux) operating system as well. Users can browse software without an account, but must register a credit card with the service to download software. Some applications are free; paid software can be canceled within 24 hours of the download without the user's credit card being charged.

The AppUp Center is currently in beta, and has a relatively limited software selection. There are 17 games available, two of which are free (oddly, a version of Solitaire -- a Windows staple -- is offered at $9.99, the highest game price point). Most launch games are fairly simple puzzle, card, and matching games. Other categories include entertainment, finance, reference, social, and utilities.

Developer outreach for the program is handled through Intel's Atom Developer Program. The AppUp Center and its software will still run on CPUs other than Intel's netbook-focused Atom (Gamasutra launched the store on a standard Windows desktop PC), but the company says it is targeted at that hardware. A development SDK is offered through that site. For an unspecified amount of time, the $99 yearly developer fee to join the program is being waived.

In addition to earning money from software sales to consumers, developers can earn royalties when other developers integrate components they create.

"The Intel AppUp SM center offers netbook users quick and easy access to applications specifically tailored to their mobile lifestyle," said Intel software and services GM Renee James in a statement. "Our store does the work of aggregating, categorizing and validating applications so consumers can shop, collect and install from one easy source. With today’s kickoff of our beta store, both developers and consumers will be able to take advantage of the rapid expansion of this new category of computing as the stores continually add apps."

Intel says "many more apps" will be routinely added to the storefront. It is working with computer makers Acer, Asus, Dell, and Samsung to create manufacturer-branded versions of the AppUp Center for their laptops.
 
   
 
Comments

Anatoly Ropotov
profile image
Didn't launch on my computer.

Andreas Persson
profile image
Not on mine either

Amy Barton
profile image
@Anatoly and @Andreas - thanks for trying the store. Sorry to hear you've had issues with launching on your computers. Our support team will respond if you post with a bit more info (which OS, type of computer) at http://communities.intel.com/community/appup/

Amy from Intel


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.