Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 2, 2015
arrowPress Releases
September 2, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

PS3 Motion Controller Pushed To Fall 2010
PS3 Motion Controller Pushed To Fall 2010
January 20, 2010 | By Leigh Alexander

January 20, 2010 | By Leigh Alexander
More: Console/PC

Sony says its yet-unnamed motion control peripheral for the PlayStation 3 will launch worldwide in Fall 2010, despite previously targeting a spring release.

The reason for the push-back? Sony would rather launch with a wider and stronger software lineup, says Sony Computer Entertainment president and CEO Kaz Hirai.

"We have decided to release the Motion Controller in fall 2010 when we will be able to offer an exciting and varied line-up of software titles that will deliver the new entertainment experience to PS3 users," he said in a statement.

The company also stressed its high aims for the new input device, claiming it would make it the "de facto controller" of the platform along with its DualShock. This would differentiate it from a simple accessory intended for just a few games -- as has been the case with the PlayStation Eye camera, with which the motion controller will work.

It's a reiteration of the stance expressed by Worldwide Studios boss Shuhei Yoshida, who in an October 2009 Gamasutra interview said its motion controller would be positioned "as a hardware platform."

Says Hirai today: "We will continue to work to have a comprehensive portfolio of attractive and innovative games for the Motion Controller, not only from SCE Worldwide Studios but also from the third party developers and publishers, whom we have been working closely with."

"We look forward to soon unveiling the exciting software line-up that further expands and defines the PS3 platform as the ultimate entertainment system for the home," he concludes.

Related Jobs

Telltale Games
Telltale Games — San Rafael, California, United States

Dolby Laboratories
Dolby Laboratories — San Francisco, California, United States

Senior Audio Platform Engineer
Mi'pu'mi Games GmbH
Mi'pu'mi Games GmbH — Vienna, Austria

Game Engine Software Engineer
Goodgame Studios
Goodgame Studios — Hamburg, Germany

Project Manager - Games (m/f)

Loading Comments

loader image