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News

  Tetris Mobile Games Achieve 100 Million Downloads
by Chris Remo [PC, Console/PC]
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January 20, 2010
 
 Tetris  Mobile Games Achieve 100 Million Downloads

Officially-licensed mobile game versions of Tetris have totaled more than 100 million downloads, making it the most successful mobile game of all time.

That's according to an Associated Press report filed in advance of what the AP claims will be an official statement by license holders The Tetris Company and Blue Planet Software, and licensee Electronic Arts, whose EA Mobile division publishes numerous mobile versions of the game.

The phenomenally popular puzzle game, which recently celebrated its 25th anniversary, was designed in the former Soviet Union by programmer Alexey Pajitnov, who still shares control of the rights with licensor Henk Rogers.

In an extensive interview with Gamasutra last year, Rogers said Pajitnov is still involved with overseeing changes to Tetris game design when external firms add new games to the franchise.

"We don't do anything significant to Tetris without discussing it with him first," Rogers explained.

Most recently, EA Mobile published a version of Tetris for the PSP Minis series of downloadable games in concert with the launch of the PSP Go device.
 
   
 
Comments

Roberto Alfonso
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Interesting. At the talk page of the List of best-selling video games article in Wikipedia I pointed to an article talking about 70m units and wondering whether they all could be considered a single game. We had Block Breaker Deluxe and Sonic the Hedgehog at 8m, 100m looks awfully high in that list.

Bruce Everiss
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Possibly "the most successful mobile game of all time" is Nokia Snake. This has been preloaded on, quite literally, billions of phones since 1998.

Paul McGee
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@Bruce - Alas not very often anymore. You're far far more likely to find some stodgy 3d variation than the taut original.

Sean Parton
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Food for thought: We just learned yesterday that Pocket God was the first app to break 2 million sales. That means that, despite Tetris' extremely high sales over the last few months on that platform, less than a fiftieth of Tetris' sales are from the App Store.

Still fairly impressive if you consider the timeframe. I can't find in a quick search when exactly the iPhone version came out, though.

Eric Harty
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Tetris (and snake) are both awesome little games. However neither of them play well on a touch screen. Both games are so D-pad dependent that they do not translate well.

Rafael Vazquez
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It is a testament to good deisgn that such a simple game can still attract new gamers. No wonder it is a real classic.


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