Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Trinigy Integrates Fork Particle Effects Into Vision Engine

Trinigy Integrates Fork Particle Effects Into Vision Engine

January 27, 2010 | By Staff

January 27, 2010 | By Staff
    Post A Comment
More: Console/PC

Game engine developer Trinigy has integrated Fork Particle's real-time particle effects middleware into its Vision Engine, the two companies announced today.

The integration, which ties the Fork Particle Visual Effects Tool & SDK into the Vision Engine's VForge scene editor, is slated for availability next month. In a joint statement, Trinigy and Fork Particle said the resulting solution "streamlines the particle effects production pipeline and enables real-time simulation of effects in-game."

"Trinigy's Vision Engine is one of the best 3D games engines on the market. We are excited about this product integration with Visionís run-time engine and VForge, Visionís built-in scene editor," said Fork Particle CEO Noor Khawaja. "Trinigy users will find Fork Particle a powerful tool for quickly creating and iterating fantastic particle effects."

Trinigy managing partner Dag Frommhold returned the compliment, adding, "Fork Particle provides a superb particle effects technology and particle editor solution for video game developers. Game developers using our Vision Engine with Fork Particle can now enjoy even more creative freedom in the creation of real time graphics by authoring spectacular particle effects out-of-the-box."

Fork Particle's existing clients include developers Turbine, Twisted Pixel, Net Devil, and Electronic Arts, while Vision Engine users include Ubisoft, Blue Byte, Firefly Studios, Caipirinha Games, and recently-formed Robot Entertainment.

Related Jobs

Poleaxe Games LLC
Poleaxe Games LLC — SAINT JOHNS, Florida, United States

Contract: Graphics programmer for surface effect system
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Senior Programmer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Console Gameplay Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Site Reliability Engineer

Loading Comments

loader image