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Ngmoco's Young: 'Immersive' iPad Puts Apple In The Living Room
Ngmoco's Young: 'Immersive' iPad Puts Apple In The Living Room
January 29, 2010 | By Leigh Alexander

January 29, 2010 | By Leigh Alexander
More: Console/PC

Part of the skepticism surrounding Apple's new iPad tablet comes from the view that it's just one big iPod -- but developers of games for iPhone and iPod Touch say that's not a bad thing.

"In many ways it is a large format iPod, but that's in fact what makes it interesting," says Ngmoco's Neil Young, speaking as part of a new Gamasutra feature offering developer perspectives on the device's possibilities.

"The display surface is now big enough to be a really engaging and immersive interface, and it's an in-home venue device as much as it's a mobile device," says Young.

"I think that Apple just found a way to get into the living rooms without having to build a dedicated game console," he adds.

Young says Ngmoco is readying "a lot of support" for the iPad to help it reach the same kind of success as Apple's other iPhone-OS titles.

PopCap director of mobile business development Andrew Stein says "having a much bigger, high-resolution screen does get us thinking about the new experiences we could create that just aren't possible on the much smaller iPhone screen."

The full Gamasutra feature presents a wide range of interviews with both enthusiastic and skeptical developers who share their plans and perspectives on iPad.

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