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  EA To Close Several Online Servers
by Leigh Alexander [PC, Console/PC]
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February 17, 2010
 
EA To Close Several Online Servers

Electronic Arts is set to close servers for a number of its games, removing the online component from titles like Godfather and Lord of the Rings: Conquest beginning in March.

Consumer weblog Kotaku located a full list of the planned closures -- many are original Xbox titles, the service which Microsoft itself plans to close in April.

But next-gen multiplatform titles like The Simpsons are also included. Other shut-downs are more limited, such as the closure of Mercenaries 2 servers affecting the PC version only, and the closure of Army of Two occurring only on the Asia PS3 version.

The full list is as follows:

March 16, 2010 Online Service Shutdown
Def Jam for PlayStation 3 and Xbox 360
Godfather for PlayStation 3 and Xbox 360
Lord of the Rings: Conquest for PC, PlayStation 3 and Xbox 360
Mercenaries 2: World in Flames for PC
Need for Speed: Carbon for PlayStation Portable
Need for Speed: ProStreet for PlayStation Portable
Simpsons for PlayStation 3 and Xbox 360

April 15, 2010 Online Service Shutdown
Burnout 3: Takedown for PlayStation 2
Army of Two for PlayStation 3 (Asia only)
Battlefield 2: Modern Combat for Xbox
Burnout 3: Takedown for Xbox
Madden NFL 09 for Xbox

After a fiscal third quarter analysts called 'pretty abysmal', EA is especially focused on selecting only its most profitable avenues of business. The affected servers likely no longer have enough players to justify the cost of their continuing operation.
 
   
 
Comments

Joshua Sterns
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From someone who worked on Conquest this makes me sad.

If servers are so expensive, why didn't EA just work on peer to peer online play?

Robert Gill
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I agree. I liked Conquest by the way Joshua. I always liked how EA and other third party companies (Such as Ubisoft and Valve) could keep games alive and well with dedicated servers. 360 wise at least. It tends to help the game go smooth and you don't have to worry about "Migrating host".

Joshua Sterns
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I'm always glad to find another Conquest fan. I was really amazed when I did the Gaming with Developers night. So many people praised the game it made the metacritic score seem unjustified. Of course I am biased towards the game.

Still haven't found anything on consoles that combines the melee, shooting, and magic like Conquest.


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