Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [1]
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
 
NPD: January U.S. video game sales decline well below estimates
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [5]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
TimeGate Studios
Recruitment Coordinator
 
Adult Swim
Sr. Social Game Developer
 
TimeGate Studios
Server Programmer
 
2K Sports
Software Engineer - 2K Sports
 
Vicious Cycle Software, Inc
Animator
 
Blizzard Entertainment
Language Tester, Traditional Chinese
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Gamasutra Member Blogs: From Wind Waker To Poseurs
by Staff [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
March 16, 2010
 
Gamasutra Member Blogs: From Wind Waker To Poseurs

In highlights from Gamasutra's Member Blogs, our weblog writers take an in-depth look at The Legend of Zelda: The Wind Waker, recent changes in Xbox Live policy and feeling more like a part of the industry.

Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals.

Our favorite blog post of the week will earn its author a lifetime subscription to Gamasutra's sister publication, Game Developer magazine. (All magazine recipients outside of the United States or Canada will receive lifetime electronic subscriptions.)

We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines.

Here are the top member blogs for the week:

This Week's Standout Member Blogs

- Gaming can Save a Life
(Colt Whitaker)

Video games, like all types of media, have an ability to influence behavior, but many times critics of the industry only use the most negative examples of video game/behavioral relationship. Colt Whitaker takes a closer look at the issue.

For his effort, Colt will receive a lifetime subscription to Gamasutra sister publication Game Developer magazine.

- Let's Stop Digital Hate
(Kirk Williams)

"Xbox Live is opening up their services to include descriptions such as gender, race and sexual orientation. Hopefully, this will not cause a spread hate through the service," writes blogger Kirk Williams, commenting on Microsoft's recent change in Xbox Live policy.

- The Philosophy of The Wind Waker - Part Two
(Dan Merrill)

Blogger Dan Merrill presents "Part Two of a series exploring The Legend of Zelda: The Wind Waker's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics."

- The Homogeneous ‘Gamer’ Myth...
(Jonathan Brown)

"If you’re still using yourself as a benchmark for what gamers want then you might want to think again," argues Jonathan Brown.

- No longer a poser.... Observations on GDC 2010
(Kimberly Unger)

"I have been in the industry for almost 20 years now, and this is the first year I have gone to GDC without feeling like a total poser," says Kimberly Unger. Click through and see why she feels more a part of the games industry than ever.
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.