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Virtuos GDC 2011

Virtuos GDC 2011

Virtuos is one of the world's largest providers of digital production services to the game and movie industries, specializing in 3D art and game co-development. Virtuos has over 600 staff across its production centers in Shanghai and Chengdu, and offices in Paris, Vancouver and Tokyo.

Serving 15 of the top 20 games publishers worldwide, as well as renowned developers, Virtuos has developed full games on PS3, Xbox 360, Wii, NDS and PSP for leading publishers.

Visit us today at virtuosgames.com

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  Kokoromi Announces Gamma IV Selections For GDC 2010 Showcase
by Staff [PC, Console/PC, GDC]
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March 8, 2010
 
Kokoromi Announces Gamma IV Selections For GDC 2010 Showcase
Montreal game collective Kokoromi has today announced the six games selected for this year's Gamma IV showcase, the 'One Button Games'-themed extended game jam.

The chosen entries will make their debut at the Gamma IV party in San Francisco on the evening of Wednesday March 10th, and will then be shown at the Gamma IV Pavilion on the GDC Expo Floor, with this exhibition held in association with the organizers of the Game Developers Conference, the UBM Techweb Game Network.

Comparable to a longer-form, targeted version of the 'indie game jam' concept, previous years’ themes have included Gamma 01: Audio Feed (games driven by live audio), gamma 256 (games with extremely small pixel dimensions), and GAMMA 3D (games using red-blue stereoscopic 3D). Standout games like Passage, Paper Moon, and Super HYPERCUBE resulted.

This year's Gamma IV allowed game creators worldwide to make shortform games created to be played using only one button, and the specific showcased titles, picked from over 150 submissions, are as follows:

Silent Skies by Spyeart
Poto & Cabenga by Honeyslug
4Fourths by Mikengreg
B.U.T.T.O.N. (Brutally Unfair Tactics Totally OK Now) by Copenhagen Game Collective
GAMMA IV - THE GAME by cactus
Faraway by Steph Thirion

Kokoromi commented in relation to the showcase: "This year presented a significant curatorial challenge for Kokoromi, given the exceptional quality and diversity of submissions to our “one-button games” call. The six games chosen demonstrate creative approaches to the one-button restriction, tailored to the unique challenges of Gamma’s “new arcade” format."

The kickoff Gamma IV showcase event will take place at The Mezzanine in downtown San Francisco on Wednesday, March 10th, from 8pm to 3am. There's free entry with any GDC badge, and $10 public admission, with games being shown on large screen projections and set to music from Starpause (SF), Baiyon (Kyoto), Class Prez (ATX), and more. The subsequent GDC Expo Floor exhibition will take place at the Moscone Center from March 11th-13th, and be open to anyone with a GDC 2010 badge.

Finally, on the evening of March 12th, the organizers will also present One Button Objects, a collection of playful circuit hacked creations inspired by the Gamma IV theme, at Gray Area Foundation for the Arts (55 Taylor St, San Francisco).
 
   
 
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