Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close

Virtuos GDC 2011

Virtuos GDC 2011

Virtuos is one of the world's largest providers of digital production services to the game and movie industries, specializing in 3D art and game co-development. Virtuos has over 600 staff across its production centers in Shanghai and Chengdu, and offices in Paris, Vancouver and Tokyo.

Serving 15 of the top 20 games publishers worldwide, as well as renowned developers, Virtuos has developed full games on PS3, Xbox 360, Wii, NDS and PSP for leading publishers.

Visit us today at virtuosgames.com

Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [1]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [6]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
 
Kabam
Software Engineer - PHP - Mobile
 
NetherRealm Studios
Senior Software Engineer, Network - WB Games/NetherRealm Studios - 126710BR
 
Warner Bros Games
Staff Software Engineer, Game Systems - WB Games/Monolith Productions - 125467
 
TimeGate Studios
Recruitment Coordinator
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
Web Fiesta Revolutionizes
Browser Gaming with
Full...
 
The greatest videogame
endings of all time...
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Pre-GDC: Level 3 Signs CCP, Icarus Studios, Partners With Solid State
by Chris Remo [PC, Console/PC, GDC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
March 8, 2010
 
Pre-GDC: Level 3 Signs CCP, Icarus Studios, Partners With Solid State
Level 3, a fiber-based bandwidth provider, has announced partnerships with developers CCP and Icarus Studios to deliver various bandwidth services for the MMOs EVE Online and Fallen Earth.

The company has separately entered into an agreement with game publishing software developer Solid State Networks that will pair Level 3's content delivery networks with Solid State's acquisition and monetization services.

"CCP requires a network that can deliver fast, secure, high-quality file transfers to hundreds of thousands of end-users worldwide," said CCP COO Jon Horodal in a statement. "The agility and reliability of the Level 3 network combined with the real-time traffic and user insight of the reporting platform were driving factors in our decision to work with them."

Reykjavik-headquartered CCP, which also operates an office in Atlanta, is responsible for the intricate space-set MMO EVE Online. Unlike most MMOs, which split their player bases across an array of game servers, EVE is notable for concentrating all subscribers in one instance of the game's universe.

Icarus Studios CEO James Hettinger also had words of praise for the bandwidth provider. "With Level 3, we have increased our bandwidth capacity by 20-fold and supported peaks of up to 4,000 Megabits per second," he said in a statement.

Based in Cary, North Carolina, Icarus markets its own MMO development technology, and last year released its first internally-branded MMO, Fallen Earth.

Level 3 says its partnership with Solid State will allow faster downloads and improved analytic services for Solid State's game publishing suite.

In a statement, Solid State CEO Rick Buonincontri said, "In combining capabilities with Level 3's network, we have an end-to-end solution that improves the overall user experience. With this improved experience also comes richer data, as our customers now have access to both our reporting and the Level 3 analytics platform."
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.