Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 24, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Report: China is now the global leader in video game revenues

Report: China is now the global leader in video game revenues

June 23, 2016 | By Alex Wawro




Heads up, game devs: China's booming games market has now overtaken the U.S. (at least, in market research firm Newzoo's estimation) to become the world's biggest source of video game revenue.

That's according to Newzoo's latest Global Games Report, and it's a notable (if long-predicted) shift for game developers who have come to appreciate China's massive playerbase and capacity to drive game installs.

According to Newzoo's report, which is based on data gathered from a variety of sources (including public company earnings reports and third-party research), China is now generating $24.4 billion in video game revenues, compared to the U.S.'s $23.6 billion.

Though it's unclear in the report itself, Newzoo tells Gamasutra that those figures are estimates for full-year 2016, from January through December.

It's also worth pointing out that according to Newzoo, China's lead over the U.S. in terms of online population vastly outstrips its lead in terms of revenue, suggesting the country may still have lots of room to grow as more people play (and pay for) video games.

To examine these and other findings from Newzoo for yourself, you can peruse the free version of the company's latest Global Games Report.



Related Jobs

Maximum Games
Maximum Games — Walnut Creek, California, United States
[03.22.19]

Release Manager
Phosphor Studios
Phosphor Studios — Chicago, Illinois, United States
[03.22.19]

UI Artist
Skybox Labs
Skybox Labs — Vancouver, British Columbia, Canada
[03.22.19]

Senior Gameplay Animator
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States
[03.22.19]

Senior Tools Engineer









Loading Comments

loader image