Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close

Virtuos GDC 2011

Virtuos GDC 2011

Virtuos is one of the world's largest providers of digital production services to the game and movie industries, specializing in 3D art and game co-development. Virtuos has over 600 staff across its production centers in Shanghai and Chengdu, and offices in Paris, Vancouver and Tokyo.

Serving 15 of the top 20 games publishers worldwide, as well as renowned developers, Virtuos has developed full games on PS3, Xbox 360, Wii, NDS and PSP for leading publishers.

Visit us today at virtuosgames.com

Latest News
spacer View All spacer
 
February 9, 2012
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
 
DICE 2012: Putting story before gameplay 'a waste of time' says Jaffe [7]
 
What Nintendo's 2011 sales mean for Wii U, third parties [11]
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [13]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [5]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
 
Xbox LIVE Indie Games at it Again
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Blizzard Entertainment
Language Tester, Brazilian Portuguese
 
2K Sports
Software Engineer - 2K Sports
 
Vicious Cycle Software, Inc
Animator
 
Blizzard Entertainment
Language Tester, Spanish (Castellano)
 
Blizzard Entertainment
Language Tester, Traditional Chinese
 
Blizzard Entertainment
Software Engineer, Web
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  GDC: Lunch With Luminaries - 'Gamer' Label Is 'A Limiting Moniker' Exclusive
by Chris Remo [PC, Console/PC, GDC, Exclusive]
6 comments
Share on Twitter
Share on Facebook RSS
 
 
March 10, 2010
 
GDC: Lunch With Luminaries -  'Gamer' Label Is 'A Limiting Moniker'
The word "gamer" is constantly used as a lifestyle-defining marketing term, with products and services pitched directly to gamers, but that term may well be counter-productive, say IGN president Roy Bahat and EA chief creative director Rich Hilleman.

"The self-selected 'gamer' tag is a limiting moniker," Hilleman said during the Gamasutra-attended 'lunch with luminaries' event during Game Developers Conference in San Francisco this week.

Bahat recalled a focus group conducted by IGN, a major game-focused consumer website, in which the company assembled four groups of the most typical "hardcore" gaming audience, and IGN's chief demographic: 18- to 34-year-old males who play games for ten hours a week or more.

The focus group moderator asked the assembled participants what they spend their free time doing, and responses ranged from hanging out with friends, to seeing movies, and numerous other common activities.

But "not one guy says, 'games,'" Bahat said. That changed after the moderator specifically asked, "What about games?"

Then, "one guy says, 'I've got every console since the Magnavox Odyssey and I keep them all in my mom's basement. Another guy says, 'I play 40 hours of World of Warcraft a week.'"

"You've got a full-time job playing World of Warcraft, and you didn't even think to mention it?" Bahat wondered.

He said despite all the time the participants spend with games, it never occurred to them to classify themselves as "gamers" -- and that realization may suggest something about the way the industry markets itself.

"[Gaming] is just part of the fabric of entertainment," Bahat said.
 
   
 
Comments

Ryan Percival
profile image
I wonder how much of that is due to a certain amount of perceived social stigma being attached to the 'gamer' label? We have biased reports coming out saying things like the links between gaming and aggression is stronger than between smoking and lung cancer (actually a misquote of the original seriously flawed research but this is what the media ran with) and a general belief by media that we are either socially retarded geeks or that 'only children play games'. One of my fellow gamers is very careful not to mention his hobby at work for fear of it having a negative impact on how his co-workers perceive him. Is it any wonder then that the label 'gamer' is not often self applied in more general social settings?

Michael Thomsen
profile image
It's "Bahat" not "Barat."

Ian Uniacke
profile image
I actually agree with this guy. I would understand myself to be a gamer, but I hate the term gamer used as a subculture because it makes people sound elitist, and also act elitist. I find people who call themselves gamers close themselves off to a specific subset of games also, which is not good for diversity in games. (eg we don't all want to be making fps's).

Ryan Percival
profile image
@Ian Uniacke We must travel in different circles then, my experience is almost exactly the opposite. All the 'gamers' I know and communicate with have multiple platforms (PC, XBox etc) as well as playing multiple video game genres from turn based play by email games all the way through to popular multiplayer FPS. They all also play tabletop RPG's, party games and board games. They all delight in finding new and interesting games to share with each other and lament the bland sameness of the majority of popular games. While the people who don't really consider themselves as gamers play only a couple of games on the one platform (solitair on PC, Wii Sports, Friday night poker etc) and tend to stick to common genres. Similarly they don't like admitting to others that they are gamers for fear of the social stigma they may attract. I will admit to some elitism in our behaviour though so on that count I would agree, but it is mainly expressed to each other and very rarely towards non-gamers.

Wyatt Epp
profile image
I'm trying to remember... who was it that drew the distinction between "gamers" and "people who love games"? I think that was a very illuminating moment for me, and feel that it has some bearing on this situation.

Bob dillan
profile image
I think a better term would be PLAYER rather then "gamer", a "gamer" is a teenage frat boy / nerdy kid, a PLAYER can be anyone.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.