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IGN Lays Off Staff In 'Every Part Of The Company'
by Chris Remo [PC, Console/PC]
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March 16, 2010
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Online entertainment media giant IGN laid off staffers across all its divisions today, as the company is "still feeling the effects of the economy," according to an internal staff memo obtained by media outlets.
The memo from the Fox division, attributed to IGN president Roy Bahat, was first published by consumer blog Joystiq.
An IGN representative confirmed the authenticity of the memo to Gamasutra, but did not elaborate on the number of employees let go or the divisions most severely affected.
"We've had to reduce the size of our organization and are eliminating roles today in every part of the company," Bahat wrote in the memo. "We are making every effort to be compassionate and fair to the people whose roles we've eliminated."
"We're doing this to reduce costs," the memo explains. "While we've been doing well -- we're profitable and our audience continues to grow -- we're still feeling the effects of the economy, and we need to make sure we can invest where there is opportunity."
Despite the economic challenges, the memo reads, IGN saw 40 percent audience growth last year, remaining the top games and men's lifestyle site.
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That memo is a rather sour truth to how companies are handling this recession. No matter the industry, no matter how well they are doing, they will shave some fat to make that bottom line look even better.
IGN has been acquiring a lot of sites since News Corp bought them out, it was just a matter of time before people were going to be let go to streamline all of the content.
The search for short term profit is what kills the economy. People cannot buy products and services, even the basics for living day to day, unless you pay them a reasonable living wage, after all, and they certainly cannot invest or plan for their future unless you do so. There needs to be a change in perspective to long term investment in people rather than short term profits that run out and simply perpetuate the original problem(s) without offering a sustainable solution.
Wow...that last part - "and we need to make sure we can invest where there is opportunity." Shows you can count on the company on taking care of its people/employees.
Any hiring? anerjaco@yahoo.com
I'm sorry to hear about your situation Sherry, best of luck.
And now to critique IGN: If they are stumbling in popularity/operating costs, could it be:
- Posting new features and content late afternoon/evening (PST!) isn't exactly timely compared to rival sites?
- That 'Daily Fix' video is also behind the eight-ball, and while Chobot is nice to stare at, does the production really need a dozen people behind the camera? Maybe a webcam might suffice.
- The constant changing of identity and focus that the site undergoes-- pricey and unnecessary.
- Too many channels, all diluted in content.
*Sigh!* But I still check in. IGN does have excellent game reviews-- written and video.
Oh well, I hold no hate towards my fellow former co-workers because they are outstanding individuals. To bad the upper management running the show see the company as a whole as a web-based company...when that isn't the case for all divisions.
Anyone else hiring? :)
Whatever you do for a living, be sure you love it (because you will do it a lot and have to be excellent in it) and people need it, so the question "why should I hire YOU?" is easy to answer, next time around?
I just hope that existing employees will not have to work more overtime. I think it is absurd that there's people who work 10 - 16 hours per week, while hundreds go unemployed. It also reduces productivity.
Too true. And people have always been commodities in the general scheme of things.
@ Tawna
Absolutely. But the fact is that the industry execs who do this know this all too well but seemingly don't care.
The point of fact is that if you're not making revenue to support the company, then cuts have to be made. The problem is that all too often, they end up cutting the wrong people.
I have lots of friends and biz counterparts at various parts of IGN, so good luck in your job search all of you. It is *tough* out there atm but talent and experience gets everyone in the front door for the most part. Just keep the faith.
"The economy" has become a scapegoat. Times are harder than they were 5 years ago, but... honestly, if you're profitable in a recession, you're doing it right. I have to wonder how much of IGN's profitability came from the very employees they just layed off...
Good luck, Sherry!
To repeat what others have said, sorry for the abrupt loss. Hope everyone is able to get back on their feet.
Maybe some good will come from this, and something wonderful born from the ashes IGN caused.