Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
 
DICE 2012: Putting story before gameplay 'a waste of time' says Jaffe [10]
 
What Nintendo's 2011 sales mean for Wii U, third parties [11]
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [13]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [5]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
TimeGate Studios
Recruitment Coordinator
 
Adult Swim
Sr. Social Game Developer
 
TimeGate Studios
Server Programmer
 
Blizzard Entertainment
Language Tester, Spanish (Castellano)
 
Blizzard Entertainment
Software Engineer, Web
 
Blizzard Entertainment
Language Tester, Brazilian Portuguese
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Piper Jaffray: 53% Of Teens Willing To Pay For DLC
by Chris Remo [PC, Console/PC]
3 comments
Share on Twitter
Share on Facebook RSS
 
 
April 13, 2010
 
Piper Jaffray: 53% Of Teens Willing To Pay For DLC

Slightly more than half of American teens are willing to pay to download additional content for console games, according to a new study of teen habits and preferences.

The data was released by investment firm Piper Jaffray as part of its 19th semiannual "Taking Stock With Teens" report.

Data from the survey suggests teens comprise just over a third of all video game players, and that video game spending makes up about 8 percent of teen budgets.

More than a third of teens, 38 percent, said they would buy cell phone games. In a separate part of the report focused on digital media, the firm said 14 percent of high school students claimed to own an iPhone, and more than twice that number indicated their intention to buy one within six months.

Finally, a quarter of teens said they play social network games.

Research on the demographics of social gamers is widespread but scattered. One recent survey pegged the average social gamer as 29 years of age, while another, from prominent casual game developer PopCap, found it to be 43.

The Piper Jaffray report is based on a survey of approximately 900 teens with an average age of 16.6 across 12 cities, as well as 5,100 teens with an average age of 16.7 through the internet.
 
   
 
Comments

Tom Loughead
profile image
"53% of teens willing to ask their parents for 10 bucks to pay for DLC"
Fixed that for you.

I'm rather curious if they limited this study only to teens that are actually employed and buying things on their own.

Chris Remo
profile image
Tom,

I'm guessing not, because that has no impact on what teens spend money on. Whether they get the money from their parents or their own jobs, they're still deciding how to spend money. There might be a difference there, but it's no difference to the market.

gus one
profile image
Agreed. It's irrelevant where they get their money from. That said if they are asking mommy or daddy they may find their parents are more frugal post recession.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.