Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get expert advice on implementing great VR hand-tracking at VRDC

Get expert advice on implementing great VR hand-tracking at VRDC

September 23, 2016 | By Staff

September 23, 2016 | By Staff
Comments
    Post A Comment
More: VR, Design, VRDC



The first-ever standalone Virtual Reality Developers Conference is just months away, and today organizers want to let you know about another great talk taking place at the November event.

Veteran game developer Matt Newport is now chief technology officer at VR firm Osso VR, and at VRDC he'll be running down the finer points of hand-tracking in a talk on "Hand Tracked Controls: Design and Implementation for Serious VR."

This session will be great because Osso seeks to explain the tremendous value of hand tracked controls in VR for training applications, and discuss the key design decisions developers face implementing hand tracked controls and hand/object interaction in VR.

He'll cover some implementation issues for hand-tracked controls such as: grabbing, dropping and throwing objects; user-friendly hand interaction, and effective instructional UI (with examples!) in Unity.

While focused on training applications of VR, much of the material is relevant to games and other applications and to engines other than Unity -- so don't miss it!

Make sure to head over to the VRDC website now and register to attend the conference, which will feature a plethora of great VR/AR talks spanning games, entertainment, and beyond into subjects such as healthcare, journalism, travel, manufacturing, retail, live events, real estate, training, and so much more.

VRDC 2016 will take place November 2-3 at the Park Central Hotel in San Francisco. For more information on VRDC 2016, visit the show's official website and subscribe to regular updates via Twitter and Facebook.

Gamasutra, VRDC and GDC are sibling organizations under parent UBM Americas



Related Jobs

Heart Machine
Heart Machine — Culver City, California, United States
[10.18.18]

Gameplay Engineer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[10.18.18]

Mid/Senior Multiplayer Programmer
Schell Games
Schell Games — Pittsburgh, Pennsylvania, United States
[10.17.18]

Senior Designer
University of Wisconsin- Stout
University of Wisconsin- Stout — Menomonie, Wisconsin, United States
[10.17.18]

Assistant Professor / Professor of Practice: Animation









Loading Comments

loader image