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Pre-E3: Valve Delays  Portal 2 , Says 'Making Games Is Hard'
Pre-E3: Valve Delays Portal 2, Says 'Making Games Is Hard'
June 9, 2010 | By Kris Graft

June 9, 2010 | By Kris Graft
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Some companies know how to delay a game. Half-Life and Steam house Valve Software issued a press release on Wednesday announcing the delay of the anticipated Portal 2 from late this year to some time in 2011.

The reasoning? "Making games is hard."

The jocular press statement, issued by Valve in conjunction with the Portal universe's fictional Aperture Science company, said that "public safety concerns factored into the decision" to delay Portal 2.

"…Even though Portal 2 will arrive slightly later than planned, all life on earth won't instantaneously stop as every molecule in your body explodes at the speed of light, which is what would happen should a rip ever appear in the fabric of Valve Time," the statement read.

Valve is a studio that has become known for releasing games "when they're done," and not before, leading to extended development times for many of its top titles, including Team Fortress 2 and the Half-Life 2 episodes.

The statement added, "Also, the game will be even better," at which point the companies realized that they missed "an historic opportunity to create the first product delay press release to mention that a product is being delayed to make it worse."

Portal 2 is the follow-up to the mind-bending Portal from 2007, a game whose portal concept began within a student-developed game and Independent Games Festival Student Showcase winner called Narbacular Drop. Valve hired several of those team members to work on Portal.

The original Portal went on to become one of the most acclaimed games of the year, "despite missing its original ship date," Valve noted. The delay of Portal 2 explains why Valve earlier this month canceled its Portal 2 event at E3, originally scheduled for next week.

The developer also indirectly shot down rumors that Valve's E3 surprise next week would be related to Half-Life or a new Source engine, calling the surprise, "PORTAL-2-THEMED-FOR-GOD'S SAKE" [Emphasis Valve's].


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Comments


Kirk Williams
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Tell it like it is Valve, people just don't understand that making games is hard, and if you have opportunity to take your time and do it right, then the consumers will be thankful.

Josh Green
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I'm so bummed... But if it means we get a better game (as such delays often do), then I'm all for it. :)

[User Banned]
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This user violated Gamasutra’s Comment Guidelines and has been banned.

Bob Stevens
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Probably because they're focusing all of their resources on Steam for Linux.

Jeff Murray
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That's fantastic! Who here doesn't wish their employers would think more like Valve? Good on 'em.

Matthew Lye
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Oh Bob... dont tease like that....



I can't wait for Steam to hit Linux.

David Delanty
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Actually quite the contrary. All matter in the universe collapsed unto itself when Portal 2 was delayed, but refolded back into an exact duplicate universe. Nothing has changed...well, except the color Lumptine doesn't exist anymore.

Jesus Rambal Llano
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Every delay means a more polished game, as in alpha proto... ohh



Well, they are Valve. If they didn´t delay they would be Blizz... damn!

gus one
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RIght I've delayed enough. I am firing up Portal tonight. I've never played it since I got it when HL2 was released many moons ago in a far off galaxy.

Christian Rudolph
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Valve without delays wouldn't be Valve. So its ok, we all know that the day will come where we hold it in our hands.


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