Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 22, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

ZeniMax has acquired the studio behind  Doom's  SnapMap editor

ZeniMax has acquired the studio behind Doom's SnapMap editor

February 1, 2017 | By Chris Kerr

ZeniMax Media, the parent company of Doom creator id Software and Skyrim developer Bethesda Softworks, has acquired Escalation Studios for an undisclosed fee. 

Escalation is the Texas-based developer behind the SnapMap game editor seen in id's critically-acclaimed Doom reboot. 

The studio has also worked on a number of other experiences for consoles, mobile, and virtual reality. It will now lend support in all of those areas to the many studios under the ZeniMax umbrella. 

"We have continually been impressed with the team at Escalation," said Todd Vaughn, VP of development at Bethesda.

"Their commitment to quality and innovation has made significant contributions to the projects we've worked on together, and we’re excited to have them join ZeniMax."

Related Jobs

Giant Enemy Crab
Giant Enemy Crab — Seattle, Washington, United States

Gameplay Engineer
Embodied Inc.
Embodied Inc. — Pasadena, California, United States

Junior Scripter
FoxNExt Games
FoxNExt Games — San Jose, California, United States

Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States

Art Director - RETRO Studios

Loading Comments

loader image