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  Round-Up: Gamasutra Network Jobs, Week Of July 2
by Staff [Console/PC]
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July 2, 2010
 
Round-Up: Gamasutra Network Jobs, Week Of July 2

In a plentiful week for new job postings, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Infinity Ward, Rockstar North and many more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

ArenaNet: Web Developer
"ArenaNet is looking for an outstanding web developer to join our team. Qualified candidates should love agile development, working independently on their own challenges as well as together with the team on the bigger vision. You’ll work closely with everyone on the team to build fast-loading, AJAX-based applications."

Infinity Ward: Director of Studio Operations
"Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games."

Namco Networks America: Senior Engineer, iPhone Games
"The entertainment and games industry is growing and so is Namco Networks! We are looking for exceptionally talented people to join our team. Work with evolving and challenging technologies across many best-selling game titles in a fast-paced, creative and fun environment. Join Namco Networks and play a vital role in this rapidly growing company and industry!"

Rockstar North: Online Architect
"This role is a technical leadership position. Serving as lead Software Architect for the Rockstar Games Social Club, you will be challenged with coordinating, developing, and implementing an online publishing & community strategy for all Rockstar Games titles. This role will direct & advise on all aspects of this growing online service including providing content, community and ecommerce functionality, as well as enabling integration of the multi-player game-play experience with the Rockstar Games community. You will work closely with various development and engineering groups to architect services for online gaming initiatives. The right individual will bring a mix of programming expertise and technical vision, with specific experience in highly transactional online systems and scalable databases serving millions of users."

THQ Montreal: Executive Art Director
"With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun."

Visceral Games: Combat & Controls Designer, Dead Space 2
"This M-rated action/shooter sequel is setting new standards for an action-packed story-driven console experience. Our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.
 
   
 
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