Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [2]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [8]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
Web Fiesta Revolutionizes
Browser Gaming with
Full...
 
The greatest videogame
endings of all time...
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Heavy Rain Dev Quantic Dream Working On Two New Projects
by Chris Remo [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
July 13, 2010
 
 Heavy Rain  Dev Quantic Dream Working On Two New Projects

Following the critical and commercial success of its narrative-heavy adventure game Heavy Rain, French development studio Quantic Dream is at work on two more projects, according to founder David Cage.

"After the success of Heavy Rain, we continue to explore how we can go further with interactive drama," Cage said in an Examiner interview.

Heavy Rain, a thriller with a branching narrative, released this February to strong reviews, and has sold more than a million units worldwide. Despite that, neither of Quantic Dream's upcoming projects seems to be a sequel. Rather, Cage implied the company would capitalize on the success of that new property to allow the company to keep making new games rather than sequels.

"After Heavy Rain, we have some credibility in experimenting with new IPs and new concepts," he said. "We are not going to play it safe from now. We are going to use this credibility to continue to take risks, give ourselves exciting challenges and try to invent new ways of playing."

The Paris-based independent studio's first game was the 1997 adventure Omikron: The Nomad Soul, which it followed with 2005's Fahrenheit (known as Indigo Prophecy in North America). Before the release of Fahrenheit, Quantic Dream said it was working on an Omikron sequel and a new game called Infraworld, the latter of which was later canceled.

While Omikron 2 was never officially dropped, in 2008 Cage said the studio had put it on hold to finish Heavy Rain. He also said Quantic Dream was considering opening a second studio to work on two games simultaneously, but no further statements on that matter have emerged.

Despite those various clues, Cage's most recent updates point to entirely new games.

"I believe that this is what Quantic Dream’s fans expect us to do," he said. "It is also what keeps me passionate about what we are doing."
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.