Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
 
DICE 2012: Putting story before gameplay 'a waste of time' says Jaffe [7]
 
What Nintendo's 2011 sales mean for Wii U, third parties [11]
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [13]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [5]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
 
Xbox LIVE Indie Games at it Again
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Blizzard Entertainment
Software Engineer, Web
 
2K Sports
Software Engineer - 2K Sports
 
Blizzard Entertainment
Language Tester, Brazilian Portuguese
 
Vicious Cycle Software, Inc
Animator
 
Blizzard Entertainment
Language Tester, Traditional Chinese
 
Blizzard Entertainment
Language Tester, Spanish (Castellano)
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Best Of Indie Games: May the Forte Be With You
by Tim W. [PC, Console/PC]
2 comments
Share on Twitter
Share on Facebook RSS
 
 
July 30, 2010
 
Best Of Indie Games: May the Forte Be With You

[IndieGames.com: The Weblog co-editor Tim W. presents his weekly roundup of the top free and commercial indie games from his sister 'state of indie' weblog.]

This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The goodies in this edition include a time-bending platformer similar to Number None's Braid, a new educational game created by the developer of Flotilla, a Sokoban-style puzzler, a 2D puzzle platformer that features a transposer gun, an an excellent arcade game in the same vein as the classic shooter Gravitar.

Here's the highlights from the last seven days:

Game Pick: 'Air Forte' (Blendo Games, commercial indie - demo available)
"Air Forte is a brand new educational game from the creator of Gravity Bone, out now for Windows, Mac, Linux and Xbox 360. Designed with the young of age in mind, the objective in Air Forte is to fly your plane into the numbers, flags or words that meet the requirements of each level."

Game Pick: 'Stream' (Roger Hicks, freeware)
"Stream is a time-bending platformer with some really interesting ideas. Your soldier can place wormholes down, then travel back in time to where the hole was placed, allowing him to then co-operate with past version of himself."

Game Pick: 'Ssshifty' (Glen Forrester, browser)
"Ssshifty is a puzzle platformer created by Radix for submission to the Klik of the Month competition, where players have to collect all fruits in a level while trying to avoid falling off the map. Similar to Polygon Gmen's Transmover, you have a transposer gun that can be used to switch places with any solid object on the screen."

Game Pick: 'Cygnus' (Thunderware Games, freeware)
"Cygnus is an arcade space game that's in the same vein as the classic shooter Gravitar. Fly through simple rooms, chasing down a mysterious red craft and dying many, many times. Your ship can thrust and rotate, but cannot shoot. The action is also accompanied by one of the weirdest soundtracks I've heard in a good while."

Game Pick: 'Connection Road' (D.K, freeware)
"Connection Road is a Sokoban-style puzzler created by Japanese developer D.K and his friends, where the objective is to collect all diamonds in a stage so that you may progress to the next. You start out with pulling or pushing blocks out of the way, but things get a bit more complicated with the introduction of pipes a few levels in."
 
   
 
Comments

Steve Haske
profile image
What game is that screenshot from?

Chicken Soup
profile image
It would be good if the pictures were titled in the Best Of Indie Games :)


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.