Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 25, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Days Gone  has driven Sony Bend to more than double in size

Days Gone has driven Sony Bend to more than double in size

April 24, 2017 | By Alex Wawro




Oregon newspaper The Bulletin reported last week that Sony Interactive Entertainment's Bend Studio is moving into a bigger office building later this year as it continues to work on its post-apocalyptic PlayStation 4 game Days Gone

It's common for game development teams to swell as a big project nears completion, then shrink once the game has shipped. The fact that Sony Bend seems to be laying down stakes in a big, roomy new building suggests the studio's recent increase in size is expected to be somewhat permanent. 

That impression is backed up by a conversation Sony Bend's Chris Reese had with The Bulletin last July, when he said Days Gone had pushed the studio to more than double its ranks -- from 45 to over 103 -- and that the studio had no plans to cut that number back down after the game ships.

"We have a longer term plan," Reese told The Bulletin.



Related Jobs

Maximum Games
Maximum Games — Walnut Creek, California, United States
[03.22.19]

Release Manager
Phosphor Studios
Phosphor Studios — Chicago, Illinois, United States
[03.22.19]

UI Artist
Pixel Pool
Pixel Pool — Portland, Oregon, United States
[03.22.19]

Software Developer (Unreal Engine 4, Blueprint, C++)
Skybox Labs
Skybox Labs — Vancouver, British Columbia, Canada
[03.22.19]

Senior Gameplay Animator









Loading Comments

loader image