Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
May 29, 2012
 
Opinion: The many reasons Street Fighter X Tekken sold less than expected [49]
 
Trip Hawkins steps down as Digital Chocolate CEO amidst layoff reports [10]
 
Former relocated 38 Studios employees stuck with second mortgages - report [18]
spacer
Latest Features
spacer View All spacer
 
May 29, 2012
 
arrow Beyond Heavy Rain: David Cage on Interactive Narrative [29]
 
arrow Leading Change - An Excerpt from Beyond Critical [4]
 
arrow Persuasive Games: Process Intensity and Social Experimentation [29]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
May 29, 2012
 
Molleindustria's Unmanned: Excellence Through Boredom
 
Like a Boss: Four Talents for Middle Managers [3]
 
Don't make me think about things that don't matter [2]
 
Story Design Tips: 6 Ways to Be Subversive without Anyone Noticing [2]
 
Why "Kompu Gacha" Was Banned [9]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 29, 2012
 
THQ
Creative Director
 
NetherRealm Studios
Senior Software Engineer
 
UBM TechWeb Game Network
Sales Coordinator (Recruitment/Education) –...
 
NetherRealm Studios
Senior Designer - WB Games/NetherRealm Studios -...
 
NetherRealm Studios
Senior Software Engineer, Network - WB Games...
 
NetherRealm Studios
Senior Artist/Animator - NetherRealm Studios
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 29, 2012
 
Android Developer
\"Michael Sandt -
ASteam...
 
Carnivores: Dinosaur
Hunter Goes On Memorial
Day...
 
Chompy Chomp Chomp
– Xbox LIVE Indie
Game ...
 
GRACE2 engine
 
The Official FIM Speedway
GP 2012 Game
accelerates...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Garriott Victorious In $28 Million Suit Against NCsoft
by Leigh Alexander [Console/PC]
11 comments
Share on Twitter
Share on Facebook RSS
 
 
July 30, 2010
 
Garriott Victorious In $28 Million Suit Against NCsoft

Veteran game designer and erstwhile cosmonaut Richard "Lord British" Garriott has prevailed in his legal action against former employer NCsoft, scoring $28 million in a dispute over stock options and the circumstances of his departure from the company.

A federal court yesterday ruled that NCsoft had deprived Garriott of profits on his stock options by mis-categorizing his exit. The Ultima creator, whose last project with NCsoft was the disappointing Tabula Rasa, left the company in November 2008, a month after his return from his space tourism expedition on board the International Space Station.

In his suit, Garriott had claimed he was 'forced out' of NCsoft and that he had "objected to his dismissal," yet the company claimed he left voluntarily -- a decision that meant Garriott had to quickly sell his stock options in a disadvantageous market or lose them altogether, whereas had he been categorized as terminated, he would have had 10 years to divest.

According to a report in Austin's Statesman, the trial lasted three-and-a-half days, and the jury spent three hours deliberating before making the decision to award Garriott the $28 million -- less than the $47 he had been seeking, but an amount equal to the profit he missed out on by having to sell quickly.

Garriott, whose newest venture is a Facebook gaming start-up called Portalarium, said he was "very pleased with the final award". South Korea-headquarted NCsoft said via its attorney, however, that it "will be considering all options for next steps in the legal process."

According to the report, Garriott first heard he would lose his job when he was spending time in quarantine in Russia following his space trip. Just after he returned, NCsoft announced it would soon close Tabula Rasa, an MMO launched under Garriott's stewardship a year prior that became a commercial failure, with only about a year on the market.
 
   
 
Comments

Andrew Esswein
profile image
Garriott I hope to see you investing that into a successful venture. You've got a great budget to work with. Get those dollars flowin. Will you be investing in space real estate?

Lo Pan
profile image
Looks like another space trip is in the cards...

Doug Poston
profile image
@Andrew: He already has a nice plot of land on the moon. :)



http://www.techeye.net/software/lord-british-claims-he-owns-the-moon

James Barnette
profile image
Ehh I'm sure they will appeal the decision.

Thomas Lo
profile image
What NCSoft did was extremely dirty and has likely destroyed their ability to work with any established gaming figure.



A sign of things to come in the Infinity Ward case?

Arjen Meijer
profile image
Making a bad game and getting 28 mil... it's the world upside down! and does this mean making bad games gets you more money then good? oh nvm... farmville :(

kevin wright
profile image
what a tool-

Maurício Gomes
profile image
@Arjen



I liked Tabula Rasa... Not that I played it a lot, but it was a cool idea, too bad it was a persistant MMO (I think that if they sold the game and gave tools to make dedicated servers it would work better...)

Alvaro Gonzalez
profile image
We will naver now what actually happend behinde those NCSoft doors... maybe is Garriott oportunity to make something fresh.

By the way, please Sir.Garriott look for another name... Portalarium make me sick.

Arjen Meijer
profile image
@Maurício I played it as they didn't stop with giving me free weekends for it. And in one hour I managed to play trough half of the game... only shooting npc's most of the time. So that got boring a bit.

Maurício Gomes
profile image
@Arjen



Like I said: If they made it about session play (and not persistant) it would not have this problem :) Like Free Allegiance (EVE-like game, except it is not persistant, you join a room, play for 2 hours the war, then the war ends, you join another room, and so on... The only thing that is stored is your stats)


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.