| Craig Timpany |
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Ok, now it's just getting silly. Implementing Superpoke in-house would cost $182, not $182 million.
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| Daniel Branicki |
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They didn't buy only games, they also bought those 27m users/month for this much. Social gaming is a wonder for me, some just get well off it, some can't. Because it's such a wonder how to get popular in this kind of gaming, they bought a solution. Google knows what it's doing.
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| Mark Morrison |
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it continues to amaze me how traditional game developers hate on the new social gaming scene without knowing much about it. in 5-10 years these new platforms are going to be why most of us have interactive media jobs. btw- Slide has never really claimed to be a game maker. google bought a very specific online infrastrucure, niche app development, alongside a nice chunk of desired online traffic. great pick-up and kudos to slide! they earned it the old fashioned way, through innovation and hard work.
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| Joe McGinn |
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>>it continues to amaze me how traditional game developers hate on the new social gaming scene without knowing much about it.<
> in 5-10 years these new platforms are going to be why most of us have interactive media jobs<< Not unless the games become a lot more interesting. I think the falloff in social game numbers on Facebook indicates it's kind of reached critical mass on the one hand, and is highly dependent on things like nag-screens whining at the players to buy things or invite more players on the other. |
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| Mark Morrison |
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joe, please post your data source for the decline in facebook gamers. the news articles last week purporting 9% decrease for certain games is not considered source data imo. the media might have just gotten carried away with the fact that it's summer now ;) there's nothing online that I can find that supports anything but huge growth month on month in the social casual gaming space. also, the decline in specific games such as farmville doesn't mean the sector is down. what's happening now in my opinion is growth and diversity/fragmenting, across different platforms and territories.
bw- it's up to us to make more interesting games ;) |
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