Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 22, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Life is Strange  has sold over 3M copies
Life is Strange has sold over 3M copies
May 18, 2017 | By Alissa McAloon




Dontnod Entertainment’s episodic title Life is Strange has sold over 3 million copies since its initial release in early 2015. 

The French developer revealed that milestone in a blogpost, right alongside the announcement that it has been working on a sequel to Life is Strange since the original game was given a physical release in 2016.

In the past two years, Life is Strange has picked up a number of awards, inspired an anti-bullying charity, and been pitched as a live-action series.

The game deals with some serious subject matter, and while that no doubt helped drive its success, tackling real-world problems through game design is no easy feat. Dontnod's Michael Koch and Raoul Barbet, co-directors of the original game, offered some insight into how their team apprached that process at GDC last year. 



Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[07.22.17]

Senior AI Engineer - Infinity Ward
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[07.21.17]

Digital Marketing Specialist
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[07.21.17]

Sr. QA Engineer
Disruptor Beam
Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[07.21.17]

DevOps Engineer









Loading Comments

loader image