Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 25, 2014
arrowPress Releases
April 25, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


Bethesda Parent ZeniMax Acquires  Arx Fatalis  Dev Arkane
Bethesda Parent ZeniMax Acquires Arx Fatalis Dev Arkane
August 12, 2010 | By N. Evan Van Zelfdan, Kris Graft

August 12, 2010 | By N. Evan Van Zelfdan, Kris Graft
Comments
    1 comments
More: Console/PC



At id Software's Gamasutra-attended QuakeCon event on Thursday, Bethesda Softworks parent ZeniMax Media announced its acquisition of Lyon, France-headquartered Arx Fatalis developer Arkane Studios.

The acquisition of Arkane comes just over a year after Zenimax's acquisition of Mesquite, TX-based Rage and Doom developer id Software, which has run QuakeCon since 1996.

Bethesda public relations head Pete Hines said his company is working on a new unannounced project with Arkane, which most recently aided 2K Marin in the development of BioShock 2. Arkane studios was founded in 1999, establishing an Austin, TX-based studio in 2006. The parties did not disclose the terms of the transaction.

Arkane CEO Raphael Colantonio told the attending audience, "We're really pleased to join the family. Bethesda, id Software -- I don't see how it could be better." Colantonio is leading Arkane as co-creative director along with Harvey Smith, industry veteran and lead designer on the classic Deus Ex.

Bethesda, developer of Fallout 3 and The Elder Scrolls series, is currently working with RPG developer Obsidian Entertainment on the upcoming Fallout: New Vegas, due to release this fall.


Related Jobs

Wargaming.net
Wargaming.net — Austin, Texas, United States
[04.24.14]

Technical Director
Darkside Game Studios
Darkside Game Studios — Sunrise, Florida, United States
[04.24.14]

Mid-Senior Graphics Programmer
2K
2K — Novato, California, United States
[04.24.14]

Senior Video Editor & Animator – Temp
WB Games
WB Games — San Francisco, California, United States
[04.24.14]

Game Systems Engineer










Comments


Bart Stewart
profile image
While it's a bit of a shame to see an independent developer like Arkane (not to mention id) being engulfed by a corporate behemoth, I suppose if it had to be a behemoth better the parent company of Bethesda than anyone else.



At least Bethesda is closer to the Looking Glass-inspired design concepts preferred at Arkane than a lot of other publisher-owned studios would have been.


none
 
Comment: