Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 24, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Doing 2D game animation the Klei way

June 2, 2017 | By Staff

June 2, 2017 | By Staff
    Post A Comment
More: Indie, Art, Video, Vault

What goes into animating a 2D game so it looks good and plays smoothly?

That's exactly what Klei Entertainment (Invisible, IncDon't Starve, Mark of the Ninja) staffers Jeff Agala and Aaron Bouthillier dug into at GDC 2017, where they delivered an extensive talk about all aspects of in-game character animation, from character design to polished symbol-based animation.

The pair outlined Klei's specific goals in relation to animation quality, some of the studio's core inspirational material and how staffes strive to achieve our visual goals.

Helpfully, they also got into Klei's Adobe Flash build process and the flexibility it provides, including costume and color swapping, and animation re-use. 

It was an incredibly useful talk if you care at all about 2D animation in games, so don't miss your chance to now watch it for free over on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas

Related Jobs

War Drum Studios
War Drum Studios — Gainesville, Florida, United States

3D Artist
Qualcomm — San Diego, California, United States

PBR Environment Game Artist
Rockstar Games
Rockstar Games — Edinburgh, Scotland, United Kingdom

Facial Animator
Storm8 — Redwood City, California, United States

Art Outsourcing Producer

Loading Comments

loader image