Video: Smashing stereotypes to write better, richer games
What's the best way to improve your game by incorporating a diverse, interesting cast of characters?
At GDC 2017 game dev Shawn Alexander Allen drew on his experiences both within a big-budget studio (Rockstar Games) and as an independent developer to lay out some concrete examples of how games are often filled with two-dimensional, homogenized characters -- and how game creators can craft better, more interesting characters by breaking out of that mold.
He encouraged fellow game makers to be specific (who is this character and where do they come from?), detailed (who do they hang out with? what do they like to do?), and deliberate (justify your decisions) when creating characters for their games.
It was an informative and insightful talk, so don't miss your chance to now watch it for free over on the official GDC YouTube channel!
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