Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Improving a game on the Xbox One X helps boost its One S performance, says Xbox exec

Improving a game on the Xbox One X helps boost its One S performance, says Xbox exec

June 22, 2017 | By Alissa McAloon




"The strategy is to grow our tools to make our development environment better, to make our profiling tools better, so that work benefits both consoles."

- Albert Penello, Microsoft’s senior director of product management and planning for Xbox, in a Q&A with Gamasutra.

One of the common concerns surrounding mid-generation hardware updates like the Xbox One X or PlayStation 4 Pro is the idea that developing a game with both console variants in mind will ultimately lead to one version holding the other back. 

In a recent Q&A about the Xbox One X, Microsoft's Albert Penello assured Gamasutra that this isn’t the case for the Xbox One's mid-generational hardware update. Rather, Penello says that game developers should expect to see their Xbox One X-led engine improvements reflected in better performance on the Xbox One S as well. 

“An interesting thing is happening, people ask this question, ‘Is Xbox One X held back by the One S or vice-versa?’ And in fact, the tweaks you make to your engine, every tool improvement that we make to development makes Xbox One S and Xbox One X development better,” Penello told Gamasutra. 

He cites Turn 10’s work with Forza Motorsport 7 and an example of this in action, saying that changes focused around Xbox One X performance actually helped make dynamic weather possible on the Xbox One S.

“Every tweak you make to your engine to get a little bit more performance out of your engine makes your Xbox One S engine better.”

Take a look at the full Q&A for more from Penello on what developers can expect from the Xbox One X, as well as a look at Microsoft's plans for making the console appealing to both developer and consumers.



Related Jobs

Cryptic Studios
Cryptic Studios — Los Gatos, California, United States
[11.19.18]

Producer, Magic The Gathering MMO
Velan Studios
Velan Studios — Troy, New York, United States
[11.19.18]

Lead Producer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[11.15.18]

Studio Production Director
XSEED Games
XSEED Games — Torrance, California, United States
[11.13.18]

Localization Editor









Loading Comments

loader image