Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 29, 2014
arrowPress Releases
August 29, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

GDC 2011 Lecture Submissions Extended To August 27th
GDC 2011 Lecture Submissions Extended To August 27th
August 26, 2010 | By Staff

August 26, 2010 | By Staff
More: Console/PC

Game Developers Conference 2011 organizers have extended lecture submissions for next February's historical 25th annual show until August 27th at midnight ET, thanks to an "overwhelming number of requests".

The call for submissions to present lectures, roundtables and panel sessions for the 2011 Game Developers Conference -- the historic 25th anniversary show -- is now open through Friday, August 27th at the official GDC website.

The main GDC advisory board is looking for submissions in the following game-related areas and tracks: Audio, Business and Management, Game Design, Production, Programming and Visual Arts, to be showcased on the prestigious Wednesday to Friday main conference of Game Developers Conference 2011.

(Submissions for the GDC Summits, including Social & Online, Independent, Serious Games Summits and a number of others will open in the next 30-60 days, and interested parties can submit adapted versions to both Main Conference and Summits.)

A talk abstract is required alongside a more detailed description and speaker information, and the GDC Call For Papers page has multiple annotated examples of previous submissions, giving detailed, precise instructions on speaker criteria and the selection process.

Alongside this year's call for submissions, the GDC 2011 advisory board has been expanded, adding several leading industry figures in the social and independent gaming spaces, part of the team that reviews all GDC written submissions.

In particular, new board members include Media Molecule studio director Siobhan Reddy (LittleBigPlanet 2), EA2D designer/programmer Soren Johnson (Civilization IV, Spore), independent developer Adam Saltsman (Canabalt, Flixel), and Playfish San Francisco GM Dan Fiden. Also added for their art and audio expertise respectively are Undead Labs' Steve Theodore and Microsoft's Scott Selfon.

More information about the Game Developers Conference 2011 is available at the official website. Game Developers Conference -- part of UBM TechWeb, as is this website -- will take place in San Francisco's Moscone Center on February 28 to March 4.

Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Environment Art Lead
Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States

Gameplay Engineer
Trion Worlds
Trion Worlds — Redwood City, California, United States

Senior Gameplay Engineer
Heavy Iron Studios, Inc.
Heavy Iron Studios, Inc. — Los Angeles, California, United States

Game Programming Intern


Roberto Dillon
profile image
This happens at every conference, every year. If we can't meet a deadline even when we know it months in advance and all we have to do is write a simple abstract, I'm beginning to think this industry is really hopeless...

Kim Pallister
profile image
Our industry does not have an exclusive on procrastination. Just look at the mad scramble to the post office on tax day! :-)