Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [2]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [8]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 9, 2012
 
Web Fiesta Revolutionizes
Browser Gaming with
Full...
 
The greatest videogame
endings of all time...
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  DeathSpank Follow-Up Arriving In September
by Kris Graft [PC, Console/PC]
8 comments
Share on Twitter
Share on Facebook RSS
 
 
August 23, 2010
 
 DeathSpank  Follow-Up Arriving In September

Hothead Games's action role-playing game DeathSpank is getting a sequel next month, Hothead and publisher EA Partners said Monday.

The announcement comes a little over a month after the release of the original DeathSpank, the quirky Xbox Live and PlayStation Network downloadable RPG from the mind of LucasArts adventure game guru Ron Gilbert. Thongs of Virtue is arriving September 22 this year for $15 on PSN and Xbox Live.

Hothead originally planned for the original DeathSpank to be an episodic series, but opted to make standalone entries instead while the series was still in development. Gilbert left Hothead in April this year following two years of work with the company.

"Bigger, longer, harder -- these were the words that drove us while we created the follow up to our introduction to the DeathSpank universe," said Vlad Ceraldi, director of game development for Hothead Games.

"In T.O.V., we're taking action RPG fundamentals and adding loads of new creatures, environments, weapons and characters, while continuing to push the envelope with our signature humor," he said.

In the sequel, hero DeathSpank must find six mystical thongs and destroy them. Hothead explained, "A long time ago, nine mystical thongs were planned to bring balance and harmony to the universe, but when marketing got in the way, only six thongs were produced, and the result was disastrous. Granting great power to those who wear them, the thongs corrupted all those they touched -- except DeathSpank."
 
   
 
Comments

Ujn Hunter
profile image
Stuff like this is why I dislike the current state of the industry. We don't need 20 sequels to a game that came out 2 years ago, and we don't need a sequel to a game that came out last month. Publishers these days seem to want to over saturate the market with a quick grab as much cash as we can as fast as we can before burning out our IPs!

Luke Skywalker
profile image
Have you played this game Ujn? It's pretty good and it's CHEAP.

Mark Venturelli
profile image
So fast... I didn't even have time to play the first one to the end. They should at least make some effort so that the characters pop more from the background. The first one gives me headaches after 10 mins.

Michiel Hendriks
profile image
Looking forward to playing the PC release.

(Well, they're asking for more demand for a PC release, that's why)

John Hollman
profile image
DeathSpank is a spoof, people. Not only on game design tropes, but on game industry tropes as well. They're aping the industry's long-running policy of rushed sequelitis, except they're doing one better by making a sequel that wasn't actually rushed. This irony would have been lost had they stuck with calling them "episodes".

HotHead knows exactly what they're doing here. I'll bet my Internets on it.

And hear hear for the PC version.

Bill Fowler
profile image
Spoof or not, I thought it was fun and funny. I finished it more than a week ago and am eagerly awaiting the sequel!

Chris Melby
profile image
PC version WEEEEEEE! Where be it dammit?!!

David Hughes
profile image
I'm surprised at just how quick it's coming out, but the first game is one of my (if not THE) favorites this year. It sucks, though, that it's coming out the week after Halo: Reach, because I know I'll still be way deep into that world.

Not to mention this fall is shaping up to be an incredibly busy one for the games I'm personally interested in: Fable III, New Vegas, Medal of Honor, Black Ops. . . .


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.