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  Korean Developers MAIET, WeMade License Autodesk Kynapse
by Eric Caoili [Programming]
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September 2, 2010
 
Korean Developers MAIET, WeMade License Autodesk Kynapse

Korean online game developers MAIET Entertainment and WeMade Entertainment have both licensed Autodesk's Kynapse artificial intelligence middleware for their respective upcoming titles.

Used in more than 100 titles, Kynapse's AI technology for nonplayer characters helps simulate spatial reasoning, dynamic 3D pathfinding, environment perception, and large-crowd movement in complex terrains. Autodesk claims its software can improve team coordination while reducing development time and overall project costs.

MAIET will use the middleware with GunZ2: The Second Duel, while WeMade will implement Kynapse in a new MMORPG codenamed LF. Wemade says it chose the tech because it needed an Unreal Engine middleware solution that provided "efficient data generation processing for path finding, solid AI for nonplayer characters, and light run-time search cost".

"Developers around the world are facing increased competition, timeline pressures and narrow margins," says Autodesk's Marc Stevens. "Our middleware technology helps reduce development time and costs by offering solutions to common run-time challenges and minimizing redundant development efforts. It also enables studios to deliver more compelling games by allowing them to focus on what makes the game fun and unique.”
 
   
 
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