German MMO publisher Gameforge announced Star Trek: Infinite Space
, a free-to-play, browser-based game set in the franchise's Deep Space Nine timeline, releasing in summer 2011.
The publisher has enlisted the help of Frankfurt-based independent studio Keen Games (formerly Neon Studios) to develop the title. Keen's previous shipped games include Dawn of Discovery, G-Force, Dance Dance Revolution: Disney Channel Edition
, and What's Cooking? With Jamie Oliver
Gameforge also contracted Michael Okuda, who served as scenic art supervisor for every live-action Star Trek series except for the original program, as a consultant. His wife Denise Okuda, who was a video supervisor and scenic artist for several of the sci-fi series' films and shows, will serve as a consultant, too.
In June, Gameforge struck an agreement
with CBS Consumer Products to develop and publish multiple browser-based, free-to-play games based on Star Trek.
The firm said it had two titles under development: a Facebook game developed by a German studio (presumably Star Trek: Infinite Space
), and another release by a studio in California.
The publisher, which reaches over 200 million registered users around the world with free-to-play titles like Ikariam
, disclosed plans several months ago to launch its Star Trek games in the United States and Europe simultaneously.
"Bringing Keen Games on board to develop Star Trek: Infinite Space
was an easy decision to make as keen has a strong history of producing outstanding titles," says Gameforge's publishing VP Ralf Adam. "Our production team will work closely with keen games to bring the vision we have for Star Trek: Infinite Space