Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 30, 2016
arrowPress Releases
September 30, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Firaxis Using Fork Particle Toolset For  Civ V 's Visual Effects
Firaxis Using Fork Particle Toolset For Civ V's Visual Effects
October 6, 2010 | By Eric Caoili

October 6, 2010 | By Eric Caoili
Comments
    Post A Comment
More:



Middleware developer Fork Particle announced that its toolset was used by Firaxis to power the particle visual effects in recently released PC strategy game Sid Meierís Civilization V.

The firm says its technology streamlines particle effects production and simulates real-time effects in-game, such as smoke, fire, rain, explosions, etc.

Fork Particle also claims that the toolset is suited for effect-heavy games and rapid development, as the Particle Studio's interface and live update components are designed to reduce iteration time.

The real-time tech can be integrated into both in-house and commercial game engines. Several major game developers have licensed the toolset in the past, including Microsoft, THQ, Electronic Arts, Linden Las, Turbine, and others.

"Fork Particle effects simulation technology has been a valuable addition to our creative processes,Ē says Civilization V's lead effects artist Todd Bilger. "Fork Particle has given our production team the flexibility to author breathtaking and detailed particle effects in Civilization V."


Related Jobs

3BLACKDOT
3BLACKDOT — Los Angeles , California, United States
[09.29.16]

Art Director
3BLACKDOT
3BLACKDOT — Los Angeles , California, United States
[09.29.16]

3D ARTIST GENERALIST/ENVIRONMENTS
3BLACKDOT
3BLACKDOT — Los Angeles , California, United States
[09.29.16]

Animator
3BLACKDOT
3BLACKDOT — Los Angeles , California, United States
[09.29.16]

Associate Producer









Loading Comments

loader image