Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
October 14, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

JRPG Producer Looks To Twitter To Help Secure A Publisher
JRPG Producer Looks To Twitter To Help Secure A Publisher
October 13, 2010 | By Simon Parkin

October 13, 2010 | By Simon Parkin
More: Console/PC

Kenichi Nishi, producer of the critically-acclaimed PlayStation Japanese role-playing game Moon: Remix RPG Adventure has called on users of social media site Twitter to help secure a publisher for a potential sequel.

The 43-year-old designer, who is credited on titles such as Chrono Trigger, Incredible Crisis and Chibi Robo, posted a tweet asking fans to voice support for a sequel by using the hashtag '#Moon2' in their tweets.

Nishi wrote on Twitter (translated by Eurogamer): "If you'd like a sequel to Moon, please use the hashtag '#Moon2' so that I can tell a sponsor 'we have around this many fans'."

"Feel free to say what kind of features and what difficulty you'd like," he continued. "Personally I think online would be good."

According to translation by fans on forum NeoGAF, Nishi said Moon 2 is "not a sure thing" and "needs money for development costs".

Despite relatively meager sales Moon remains one of Japan's most critically-acclaimed JRPGs, praised for the way in which it plays with genre conventions and for its open-ended, non-linear play arc.

The game was created by Nishi's now defunct studio Love-de-Lic, Inc and published by ASCII Corporation. While ASCII showed the game at E3 in 1997 revealing plans to release the following year, the publisher eventually decided not to release Moon outside Japan. A fan project to translate the game into English stalled.

Related Jobs

Monolith Productions
Monolith Productions — Kirkland, Washington, United States

Senior Software Engineer
2K — Novato, California, United States

Senior AI / Gameplay Engineer - Core Technology Group
Tesla Motors Inc.
Tesla Motors Inc. — Hawthorne, California, United States

Game Artist w/ Unreal experience
Tilting Point
Tilting Point — New York, New York, United States

Senior Development Manager

Loading Comments

loader image