My Message close
GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
May 21, 2013
 
An Object Of Lust
 
Gamasutra Blog Guidelines - Updated and open for discussion [9]
 
Postmortem: ROBLOX Mobile
 
Fingle marketing effort and numbers [1]
 
Next-Gen Xbox: What Microsoft Needs To Reveal On 21st May [15]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 21, 2013
 
Blizzard Entertainment
Senior Software Engineer, User Interface
 
Blizzard Entertainment
Senior Technical Artist
 
Blizzard Entertainment
3D Environment Artist, Senior
 
Blizzard Entertainment
Dungeon Texture Artist
 
Blizzard Entertainment
3D Character Artist, Lead
 
Hidden Variable Studios
Senior Designer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
May 21, 2013
 
From Xbox to jukebox
 
Tagoria celebrates its
5th birthday with a...
 
Artillery Revamped For
World of Tanks Update 8.6
 
Guild Wars 2 Last Stand
at Southsun
 
Games Industry Networking
event in Leamington
Spa...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
Sponsor

 
SouthPeak: 'Large Untapped Market' For Educational Games
SouthPeak: 'Large Untapped Market' For Educational Games
 

October 27, 2010   |   By Kris Graft

Comments 4 comments

More: Console/PC





Midlothian, VA-based game publisher SouthPeak Interactive said Wednesday it will introduce a new line of interactive education games Nintendo DS, as the company attempts to broaden its portfolio.

"Interactive education games represent a large untapped market opportunity and a natural fit for our company," said SouthPeak CEO Melanie Mroz in a statement. The new line of educational products is being developed by UK-based Razorback Developments.

The publisher's first game in the line is Tap and Teach: The Story of Noah’s Ark, due to release in November. It's an interactive, fully-narrated storybook aimed at teaching children between the ages of three and six new vocabulary and letter and word recognition.

"The introduction of Noah's Ark and subsequent learning-oriented titles are key to advancing our strategic initiatives designed to capture share of the rapidly expanding educational gaming sector," Mroz added.

"Given its large install base of millions of young users, Nintendo DS is an ideal platform for delivering educational content and introducing interactive teaching tools that parents and children can enjoy," she said.

SouthPeak, publisher of games including Two Worlds and Risen, most recently reported revenues of $40.3 million for the fiscal year ended June 30, representing a 15 percent year-on-year drop. The company said the decline was "primarily driven by selling fewer units for next generation platforms, which have a higher MSRP." Losses for the company slimmed to $5.8 million from a loss of $13.3 million for the fiscal year.
 
 
Top Stories

image
iOS and Android Unity licenses are now free
image
Market's ready for new consoles, but old-gen surprisingly viable
image
The next Xbox: What Microsoft needs to reveal this week
image
Practical ways to deal with problematic player behavior


   
 
Comments

Mike Thorpe
profile image
I wouldn't call the story of Noah's Ark education unless you go to a Christian school.

Nicholas Burress
profile image
Agreed. Oh, and many "Bible Games" have already tried to hit the market, even as early on as the original NES...and we seen how well that went. However, I can't really pass judgement on something that I haven't seen for myself. Educational games are already reaching a large number of audiences in the forms of puzzle games. Simply look at the success of Brain Age and other similar games already on the DS. So, the phrase 'untapped' I believe is out of context. Though, I guess you could say nothing is happening with the education market 'at this very moment.'

Brian Ewoldt
profile image
Educational marked games have not worked in the past I really don't see them working now. Brain Age and other such games are not marketed educational but as fun. That is the difference.

Simon Phillips
profile image
"Educational" and "game" do not go together - kids run away. However it is the parents that pay for the games though so ....


none
 
Comment:
 




 
UBM Tech