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Location: Austin, Texas
A developer in this role is responsible for owning the architecture, implementation and support of tools and infrastructure required for the creation of games and game services including build systems, source control, deployment systems, development tools, and automated/load test systems.
Location: Portage, Michigan
Plarium Michigan's ideal Systems Designer approaches game systems as a complex machine, with strong intentional relationships between different systems. As a Senior Systems Designer, you will create and plan the configuration settings and numerical data necessary to accomplish the game design, monetization, retention, and business goals of the game.
Location: Espoo, Finland
Remedy Entertainment is looking for an experienced designer to take a hands-on approach driving the future of the story-driven campaign mode set in the Crossfire 2 universe. The role tasks a developer with establishing and driving the execution of the gameplay vision. You will guide the overall vision of the product including gameplay, narrative and world development while keeping special focus on developing and conceiving core gameplay features.
Location: Chicago, Illinois
Jackbox Games is looking for a Gameplay Software Engineer to join its small development team. The role seeks a dev that has shipped at least one game on a major platform and mastery of core software engineering concepts such as data structures, design patterns, and algorithms.