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Location: Marina del Rey, California
Skydance Interactive is looking for an innovative Animator with at least two years of experience and one shipped title to join its team. Skydance notes that its ideal hire is well-versed in all aspects of animation development, with a strong eye for character animation and cinematic work.
Location: San Mateo, California
Monomi Park is looking for a Quality Assurance Specialist to join in on the development of its game, Slime Rancher, as well as the games it cooks up in the future. Candidates should be well-versed in testing on PC and consoles, have excellent communication skills, be a real detective when it comes to isolating development issues, and a burning desire to make and play games.
Visual Concepts is seeking a Sr. Software Engineer to focus on AI and gameplay development. Ideally, this role requires at least 3 years of experience in AI and gameplay development for console games, with one shipped title in the role of AI engineer, experience designing and implementing an AI decision framework, and fluency in C++.
Location: Oakland, California
Big Fish Games is looking for a Director of Live Operations to lead the strategy, development, and execution of in-game promotions & events, and drive monthly goals and revenue targets for its portfolio of games. In this role, you would analyze the market and competitive landscape to constantly evolve how it builds engaging content and promotions, and drive the overarching data strategy, ensuring that event and promotion decisions are based on in-depth data analysis.
Location: Austin, Texas
Phaser Lock Interactive in Austin TX is looking for a mid-level to Senior Software Engineer for its upcoming virtual reality RTS game Final Assault. A developer in this position would develop game mechanics and system processes, implement and optimize functionality in existing game engines, and provide technical leadership while developing VR games on multiple platforms including the Oculus Rift, HTC Vive, and PlayStation VR.