Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 23, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Nexon and EA cancel Asia-exclusive  Titanfall Online

Nexon and EA cancel Asia-exclusive Titanfall Online

July 9, 2018 | By Alissa McAloon

Nexon and EA have ended development on the team-up project that would have brought an entirely new Titanlfall game called Titanfall Online exclusively to Asian markets. 

According to a Korean article spotted by Kotaku, the Titanfall Online team had sunk over three years of development into the project so far, but the limited-time player tests the studio hosted from time to time didn’t get as positive of a reaction as it had hoped.

Additionally, the Korean site Game Focus notes that the online game market itself had seen its own share of changes during those years of development, something that caused some uncertainty over the Titanfall Online project. 

“It is true that Nexon and EA have agreed to cancel Titanfall Online under a business decision,” said a Nexon representative in a translated statement. “After much deliberation, it was decided that reallocating development resources to another project was better for the company.”


Related Jobs

The Behemoth
The Behemoth — San Diego, California, United States

Experienced Generalist Programmer
Poleaxe Games LLC
Poleaxe Games LLC — SAINT JOHNS, Florida, United States

Contract: Graphics programmer for surface effect system
Psyonix — San Diego, California, United States

UI Lead
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Senior Writer

Loading Comments

loader image