Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 7, 2016
arrowPress Releases
February 7, 2016
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 Flight Control  Dev Firemint Buys  Puzzle Quest  Studio
Flight Control Dev Firemint Buys Puzzle Quest Studio
January 4, 2011 | By Kris Graft

January 4, 2011 | By Kris Graft
More: Console/PC

Flight Control developer Firemint said Tuesday it acquired fellow Melbourne, Australia studio Infinite Interactive, developer of the Puzzle Quest RPG/puzzle franchise.

Firemint said the acquisition will bolster the studio's design and development initiatives, as well as give Infinite Interactive more opportunities for self-publishing. The studios did not release financial terms of the acquisition.

Steve Fawkner founded Infinite Interactive in 1989, and is the designer behind the Warlords series and more recently, the well-received Puzzle Quest franchise.

He will take on a product management role at Firemint, which now employs 60 workers, overlooking a game currently in development by his team.

Both Infinite Interactive will be consolidated into one location at Firemint's offices, and all games will be released under the Firemint name.

Firemint is perhaps best known for the iOS hit Flight Control, which has players direct aircraft to specified runways amid increasing air traffic. The game recently debuted on PC and Mac. The studio also created Real Racing for iOS.

Rob Murray, who founded Firemint in 1999, said in a statement, "...Our two studios evolved very similar philosophies of developing addictive, fun and polished original games. By bringing our studiosí talents together, we will be able to create even more awesome games -- and more of them."

Fawkner said the new position at Firemint will allow him to "focus on game design." Murray said he and Fawkner had discussed working together even prior to the releases of Puzzle Quest and Flight Control.

Related Jobs

Toys for Bob / Activision
Toys for Bob / Activision — Novato, California, United States

Character Concept Artist -Toys for Bob
ROBLOX — San Mateo, California, United States

Game Developer Marketing Associate
ROBLOX — San Mateo, California, United States

PR Strategist, Technical Writer
Insomniac Games
Insomniac Games — Burbank, California, United States


Loading Comments

loader image