Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 17, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Video: How Paradox combines business strategy and game dev

August 30, 2018 | By Staff

August 30, 2018 | By Staff
Comments
    Post A Comment
More: Console/PC, Business/Marketing, Video



In this GDC 2016 talk, Paradox Interactive's Fredrik Wester explains how the developer/publisher selects, nurtures and launches its games, from Crusader Kings 2 to the Pillars of Eternity franchise.

Wester highlights the company's step-by-step hands-on approach to development and publishing, offering insight into how a range of management strategies can be applied in the games industry.

He also explains how Paradox Interactive uses Value Proposition, Blue Ocean Strategy and Business Model thinking integrated with game-design planning, and how it has led to a strategic view in what he calls "games as a platform."

It was an informative talk that's definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas.



Related Jobs

Monomi Park
Monomi Park — San Mateo, California, United States
[02.15.19]

Senior Game Designer
Curriculum Associates
Curriculum Associates — San Francisco, California, United States
[02.15.19]

Senior Software Engineer - Learning Games (Unity)
Boston Dynamics
Boston Dynamics — Waltham, Massachusetts, United States
[02.15.19]

Software Engineer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[02.15.19]

Effects (VFX) Artist









Loading Comments

loader image