Should studios set aside permanent spaces dedicated to game accessibility research, feedback, education, and design?
In this GDC 2018 talk, Mixer's Tara Voelker and 343 Industries' Brannon Zahand discuss the value of a dedicated inclusive technologies space at Microsoft.
The two go over how the lab was launched, what went right (and not quite right) during the first six months of operation, and provide detailed tips and tricks for those interested in setting up their own accessibility-centric space.
It's an insightful talk that's worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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