Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 3, 2015
arrowPress Releases
July 3, 2015
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


IGDA "Game Accessibility" Survey Launched
January 6, 2004 | By David Jenkins

January 6, 2004 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



The IGDA's Game Accessibility Committee special interest group (GA-SIG) has posted a survey to catalog games according to their accessibility to those with physical disabilities. The survey is designed to track games that are being developed for players with problems hearing, seeing, and other handicaps, and find out who is developing these games. The results of the survey will be published on the IGDA website and will serve as a reference for future discussions and work in the field.

The GA-SIG was created to encourage developers to make their games more accessible to disabled users and to create a community where information and accessibility methods could be debated and shared.

More information on the group and links to the survey can be found by clicking here.


Related Jobs

Crytek
Crytek — Shanghai, China
[07.03.15]

Technical Director
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States
[07.03.15]

VV-Character Combat Designer
Amazon
Amazon — Seattle, Washington, United States
[07.02.15]

Community Manager
Amazon
Amazon — Seattle, Washington, United States
[07.02.15]

UI/UX Designer









Loading Comments

loader image