Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 23, 2014
arrowPress Releases
August 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


IGDA "Game Accessibility" Survey Launched
January 6, 2004 | By David Jenkins

January 6, 2004 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



The IGDA's Game Accessibility Committee special interest group (GA-SIG) has posted a survey to catalog games according to their accessibility to those with physical disabilities. The survey is designed to track games that are being developed for players with problems hearing, seeing, and other handicaps, and find out who is developing these games. The results of the survey will be published on the IGDA website and will serve as a reference for future discussions and work in the field.

The GA-SIG was created to encourage developers to make their games more accessible to disabled users and to create a community where information and accessibility methods could be debated and shared.

More information on the group and links to the survey can be found by clicking here.


Related Jobs

Raven Software / Activision
Raven Software / Activision — Madison, Wisconsin, United States
[08.23.14]

Sr. Software Engineer (Gameplay)
AtomJack
AtomJack — Seattle, Washington, United States
[08.22.14]

Level Designer
Nexon America, Inc.
Nexon America, Inc. — El Segundo , California, United States
[08.22.14]

Front-End Developer
Blizzard Entertainment
Blizzard Entertainment — Irvine, California, United States
[08.22.14]

Compatibility Analyst










Comments



none
 
Comment: