Get a job: Join the Digital Extremes team as an Environment Artist
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Location: London, Ontario, Canada
- Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high-quality 3D models using next-generation techniques, such as normal mapping and advanced shaders;
- Translate 2D concepts into 3D reality including modeling, texturing, UV-mapping, etc. though the supervision of the Art Director and Lead Artist;
- Work closely with the Art Director and Lead Artist to understand the creative direction as well as ensure the successful execution of the game’s visual design;
- Contribute innovative and original ideas toward all art aspects of the game’s production and development;
- Deliver work on time and according to schedule as prepared by the Art Director;
- Actively participate in the feedback loop including accepting feedback from and providing feedback within the art team as required staying current on the scope of understanding of the project;
- Coordinate with Production and the team on the generation and supply of marketing assets as defined by the schedule;
- Multitask effectively, prioritize competing demands, and following through on details;
- Support and mentor other artists who are less experienced and require more direction.c [0
- 1+ years previous experience in the video game industry;
- A portfolio that demonstrates excellent concept, modeling and texturing;
- Above average ability to model, texture, and light 3D environments for a state of the art next-gen game engine;
- Strong lighting skills and experience creating normal maps and applying shaders;
- Possess exemplary oral and written communication skills;
- Experience with Maya, Photoshop and ZBrush or Mudbox highly beneficial;
- Have a genuine enthusiasm and interest in video games.
- Excellent understanding of efficient techniques for game production;
- Working knowledge of the Evolution Engine.
Interested? Apply now.
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