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March 19, 2019
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Video: Recreating a classic era in automotive history in Mafia III

March 13, 2019 | By Staff

March 13, 2019 | By Staff
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More: Console/PC, Design, Video



In this 2017 GDC talk, Audio director of Hangar 13 Matt Bauer shares the detailed process the studio took to deliver authentic vehicle audio in Mafia III, an open world game featuring many different vehicles.

Bauer outlines the team's vehicle audio goals, like maintaining authenticity, immersion (through radio, interactions with the environment, ambient changes), and including a variety of unique engine sounds. 

It was an insightful talk that's definitely still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.



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